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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: RIP Quest Givers
Your method cannot conclusively demonstrate that a particular tree is not a quest giver.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Mafious
- Posts: 276
- Joined: Sun Mar 13, 2011 2:08 pm
Re: RIP Quest Givers
I think that the pay xp to kill the quest giver is the best option, either that or do nothing at all, also it should be a hearthmagic skill, unlocked by a high lp ability like druidic rite or something like that, and the cost should be 20k EXP
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: RIP Quest Givers
To be fair, I don't think my suggestion did.jorb wrote:One thing I don't like about imposing special mechanics here is that you can suddenly tell which trees and stones are talking. I like that you, outside of a quest to them, can't.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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ErdTod
- Posts: 577
- Joined: Wed Sep 21, 2011 7:53 pm
Re: RIP Quest Givers
With the density of questgivers, right-clicking to find out isn't a reliable way to find them out... its like bruteforce - eventually you'll find it, but you'll have to try millions of times...
And even if you do find out - with implementation of the limitation mentioned in this thread - you can't do much with this info... If you're dedicated to grief a QG, you probably already know about him. Or you'd use something better than bruteforce, since alts/bots wouldn't work due to limitations.
And even if you do find out - with implementation of the limitation mentioned in this thread - you can't do much with this info... If you're dedicated to grief a QG, you probably already know about him. Or you'd use something better than bruteforce, since alts/bots wouldn't work due to limitations.