the loot will just be alt vaultedZodiac215 wrote:Make it with very high end drops and extremily harder than trolls, there Will be a war to kill it and another one for the loot
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Vassteel
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Re: Kraken
jorb wrote:Stop shitposting.
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Zodiac215
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Re: Kraken
i mean, a war for the loot on the spotVassteel wrote:the loot will just be alt vaultedZodiac215 wrote:Make it with very high end drops and extremily harder than trolls, there Will be a war to kill it and another one for the loot
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Sevenless
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Re: Kraken
I mean... if this is an intentional mechanic there's no reason we can't force people holding it to stay online.Vassteel wrote:the loot will just be alt vaultedZodiac215 wrote:Make it with very high end drops and extremily harder than trolls, there Will be a war to kill it and another one for the loot
But the general concept of vaults still stops that being relevant.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MagicManICT
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Re: Kraken
I'm seeing this as more the old dragon raids in Everquest where two (or more) guilds fought over the right to kill a dragon each week, and then usually ended up fighting over claiming the loot after the kill (PvP servers). And sometimes were fighting each other the whole dragon fight (and dying in huge masses cause the aoe would wipe everyone out.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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The_Lich_King
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Re: Kraken
That's exactly what i want out of thisMagicManICT wrote:I'm seeing this as more the old dragon raids in Everquest where two (or more) guilds fought over the right to kill a dragon each week, and then usually ended up fighting over claiming the loot after the kill (PvP servers). And sometimes were fighting each other the whole dragon fight (and dying in huge masses cause the aoe would wipe everyone out.)
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MagicManICT
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Re: Kraken
Given the nature of wounds and such, I don't think we'll see that much fighting over something... at least not until we see a bigger population over the course of a world and more loot worth the effort put into it based on cost of the fighting.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Zodiac215
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Re: Kraken
me tooThe_Lich_King wrote:That's exactly what i want out of thisMagicManICT wrote:I'm seeing this as more the old dragon raids in Everquest where two (or more) guilds fought over the right to kill a dragon each week, and then usually ended up fighting over claiming the loot after the kill (PvP servers). And sometimes were fighting each other the whole dragon fight (and dying in huge masses cause the aoe would wipe everyone out.)
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wonder-ass
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Re: Kraken
this lol.MagicManICT wrote:I think we need ship to ship combat balanced first before adding too much in the way of ocean based PvE/PvP.
see homo sexuality trending,. do not do that.