What do you need to see them?springyb wrote:I'm finding 4-5 mussels stacked on top of each other on one spot, are they supposed to be that common?
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frontrox1
- Posts: 209
- Joined: Fri Mar 26, 2010 7:32 am
- Location: Brickwalled fortress!
Re: Game Development: Stuff 2 (Judgment Day)
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Stuff 2 (Judgment Day)
No idea. I'm finding them all over in shallow lake water.frontrox1 wrote:What do you need to see them?springyb wrote:I'm finding 4-5 mussels stacked on top of each other on one spot, are they supposed to be that common?
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PhaedrothSP
- Posts: 544
- Joined: Sat Aug 01, 2009 6:07 am
Re: Game Development: Stuff 2 (Judgment Day)
Server crashed before I could look for any, do they just pop up like herbs do? 
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Zebnon
- Posts: 159
- Joined: Fri Apr 09, 2010 12:02 am
Re: Game Development: Stuff 2 (Judgment Day)
i think, you need high perception*exploration.
3 in one
it`s quality depends on quality of nearest soil
Yes, they like herbs.
3 in one
it`s quality depends on quality of nearest soil
Yes, they like herbs.
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Kirary
- Posts: 5
- Joined: Tue Feb 02, 2010 1:19 pm
Re: Game Development: Stuff 2 (Judgment Day)

Just pick it
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
Re: Game Development: Stuff 2 (Judgment Day)
Seems like it is harder to find foragables now.
Cheerleader
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Folly
- Posts: 54
- Joined: Fri Apr 09, 2010 1:23 am
Re: Game Development: Stuff 2 (Judgment Day)
boiled 2 chests and a backpack full of clams so far...no pearls =[
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Zebnon
- Posts: 159
- Joined: Fri Apr 09, 2010 12:02 am
Re: Game Development: Stuff 2 (Judgment Day)
perc*exp (70*70) + big lake with wide shallows = A LOT of them. Like IRL.
But i think, that they must respawn slow.
But i think, that they must respawn slow.
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Haba
- Posts: 666
- Joined: Sun Nov 01, 2009 9:36 pm
Re: Game Development: Stuff 2 (Judgment Day)
So pearls...
Hopefully they are not this rare... Or then that buff is worth it."Not all mussels and oysters produce pearls. In a haul of three tons, only three or four oysters will produce perfect pearls."
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Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: Game Development: Stuff 2 (Judgment Day)
The server apparently does not like Pearls.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net