There are no plans on some kind of penalty for destroy a Questgiver?, im not saying i want them to lose 30k of LP and XP, or a giant Ent in front of them to smash their heads. But maybe a debuff that makes the "Ancestral spirits of the Forest" get angry with them.
Now you chip speed its reduced by 50% for X time, or your chop speed its reduced, etc etc etc. This way at least its harder for them to destroy a questgiver (applies the debuff after 1 hit or 3 (?))
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D0fuz15
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Penalty for destroying a Questgiver
Good idea!
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Sholom
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Re: Penalty for destroying a Questgiver
This can only be discussed if we're getting all the quest givers marked on the minimap, which in itself has it pros and cons.
But if things stay as they are now, people with no evil intentions can destroy questgivers by accident and it's hardly fair to punish them for it.
But if things stay as they are now, people with no evil intentions can destroy questgivers by accident and it's hardly fair to punish them for it.
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ErdTod
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MagicManICT
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Re: Penalty for destroying a Questgiver
There's been a few threads since this was introduced. So far neither jorb nor loftar have been convinced this is a thing that must be fixed (or if one has, not enough to convince the other).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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shubla
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Re: Penalty for destroying a Questgiver
Devs hate trees and rocks, clearly.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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MagicManICT
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Re: Penalty for destroying a Questgiver
obviously. That's why they let bucket bots be a thing all those years.shubla wrote:Devs hate trees and rocks, clearly.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Agame
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Re: Penalty for destroying a Questgiver
Make the quest givers have yet another option even if you have no quests to it. Like "Pay respects" or anything, so when we try to remove it to flatten land we know it's an useful item others will be unhappy if we destroy. Not that it would really matter when it's in the middle of my claim and it's gonna get claimed and palisaded anyway if alive, but...
As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
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tetradigem
- Posts: 128
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Re: Penalty for destroying a Questgiver
Agame wrote: Not that it would really matter when it's in the middle of my claim and it's gonna get claimed and palisaded anyway if alive, but...
see its those people that need to fuck right off and die.