Hi there,
probably not the first comment in that regard, but as a newbie, thinking it would be a magnificent idea to get a +10 bonus on per*exp early on, seeing the following quest objectives on the first quest:
- Frog's crown to Lubda
- eat green kelp
- stury thorny thisle
is not only frustrating, but rather humiliating to know, that i wasted 10k LP (early on) to something i can't complete untill i have somewhat around 60*60 per*exp.
Yeah... there are definately issues on balancing here.
But's just my 2 cents.
PS: right now i'd want to have my 10k LP back and do it later but that actually don't work too so...
It's rather annoying and making my life more miserable in the game rather than "challenging"
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beardhat
- Posts: 163
- Joined: Sat Jan 24, 2015 9:50 pm
Re: "starter" credo quest difficulty
Would be interesting if you either had to do 1000 easy things or 50 medium things or 1 hard thing to complete a stage of a quest
Foraging is a good example
-Pick 1000 Nettles
-Pick 50 candleberries
-Pick 1 Frogs Crown
Or Mining
-Mine 1000 stone
-Mine 50 ore
-Mine 1 Precious Stone
Foraging is a good example
-Pick 1000 Nettles
-Pick 50 candleberries
-Pick 1 Frogs Crown
Or Mining
-Mine 1000 stone
-Mine 50 ore
-Mine 1 Precious Stone
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: "starter" credo quest difficulty
Frog's crown isn't hard. chiming bluebell is hard, but a far cry easier than 1000 nettles if you have the stats to find them.
and if you've found a gem node, not an issue. Save a gem node for your characters looking for gems... boom. Easy.
and if you've found a gem node, not an issue. Save a gem node for your characters looking for gems... boom. Easy.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: "starter" credo quest difficulty
I agree, my first quest was to pick green kelp.
It is pretty dumb.
They could even go in increasing difficulty instead of just being random.
It is pretty dumb.
They could even go in increasing difficulty instead of just being random.

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beardhat
- Posts: 163
- Joined: Sat Jan 24, 2015 9:50 pm
Re: "starter" credo quest difficulty
While yes this is true, it sucks that your character is progression locked because they simply got unluckyMagicManICT wrote:Frog's crown isn't hard. chiming bluebell is hard, but a far cry easier than 1000 nettles if you have the stats to find them.
and if you've found a gem node, not an issue. Save a gem node for your characters looking for gems... boom. Easy.
Foraging credo is great early game, but if you're stuck behind something that requires 60*60 and a mountain you're screwed and its probably better off that you just turn that character into a combat alt and try again with another character.
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D0fuz15
- Posts: 150
- Joined: Thu Apr 11, 2013 1:41 am
- Location: Chile
Re: "starter" credo quest difficulty
Im not sure if credos are intended to be "early content", and you can abandon the quests and try to get lucky, i got green kelp quest too and went from 3rd bonus to first at 1/2, now im at 5th bonus 1/2, its just random.
Good idea!
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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: "starter" credo quest difficulty
You can just abandon, no? Won't it just reset if you're at the lowest level?
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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avros008
- Posts: 486
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- Location: Türkiye!
Re: "starter" credo quest difficulty
How to hell im going to find glimmermoss for forager credo 
dafels wrote:the midges are not the problem,
you're the problem
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evilboy666
- Posts: 598
- Joined: Wed Jan 25, 2012 11:48 am
Re: "starter" credo quest difficulty
If you abondon at the first quest, you have to take the credo again. Spending another 10k lp. One that note Jorb, there is no information in game that pursuing a credo will cost 10k lp.Jackwolf wrote:You can just abandon, no? Won't it just reset if you're at the lowest level?
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: "starter" credo quest difficulty
I got an impossible first quest and had to redo (there isn't a chive biome on the continent I live on).
Maybe make rebuying your first quest cost a % of the original cost instead of the full amount? Could be a little popup giving you the choice.
Maybe make rebuying your first quest cost a % of the original cost instead of the full amount? Could be a little popup giving you the choice.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
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The Art of Herding
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Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system