they are worthless at q1 anyways its not worth the time to do early anymore.Kaios wrote:So you guys are aware I am quite certain several different groups had some players killing mammoths the very first day, it has less to do with combat itself and more to do with ledges/boulders/stockpiles still being broken enough to keep them trapped/break their AI. Stockpiles also block the ranged attack.
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wonder-ass
- Posts: 2359
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Re: Combat is broken, please fix this
see homo sexuality trending,. do not do that.
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Kaios
- Posts: 9268
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Re: Combat is broken, please fix this
It's still pretty early to be doing it now though and the quality gets easier to maintain as players progresswonder-ass wrote:they are worthless at q1 anyways its not worth the time to do early anymore.
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bmjclark
- Posts: 4053
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Re: Combat is broken, please fix this
joojoo1975 wrote: or allow animals to bash trees, boulders, bushes, basically anything that can be used as a wall(except cliffs)
Guess people will just use cliffs as walls then.
I seem to remember a certain raid in w6 with a troll that gives a pretty strong reason why this shouldnt be a thing.A Mammouth should be able to bash up to palisades.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Nek
- Posts: 256
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Re: Combat is broken, please fix this
Oh fuck off, this is one of those things that cannot be fixed and I don't even see the issue here anyway.
If anything this shows that the survival cap change has WORKED perfectly. It's a fucking q60 mamoth, yeah it'll obviously give them some minor benefits in terms of ivory curios but that's relatively minor. If that would have been a q400+ mammoth or some shit then yeah I'd agree, that would be fucking retarded and would accelerate their lead way too much but really who gives a fuck about a q60 mammoth? I've got access to higher quality hides, I've got fucking chicken nodes around me that are near enough the same q as that mamoth giving me decent q bones on demand.
Even cheesing it is gonna require some effort and set up. I think this is fine for the more experienced villages to pull off.
Sorry but I'm just not seeing the problem here.
If anything this shows that the survival cap change has WORKED perfectly. It's a fucking q60 mamoth, yeah it'll obviously give them some minor benefits in terms of ivory curios but that's relatively minor. If that would have been a q400+ mammoth or some shit then yeah I'd agree, that would be fucking retarded and would accelerate their lead way too much but really who gives a fuck about a q60 mammoth? I've got access to higher quality hides, I've got fucking chicken nodes around me that are near enough the same q as that mamoth giving me decent q bones on demand.
Even cheesing it is gonna require some effort and set up. I think this is fine for the more experienced villages to pull off.
Sorry but I'm just not seeing the problem here.
jorb wrote:I bow before your infinite wisdom, Nek. The words and thoughts of mere men are like leaves in the wind before a true philosopher such as yourself. Verily, my retardery is apparent to me now.
banok wrote:GG nek, your thread was successful at baiting people on to us
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Granger
- Posts: 9255
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Re: Combat is broken, please fix this
I call bullshit on that one.Nek wrote:this is one of those things that cannot be fixed
While there might be no good idea how to tackle a problem yet, framing something as being impossible or claiming no alternative to a certain path (can) exist(s) is usually a fallacy to further an agenda.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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CloudJhi
- Posts: 456
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- Location: The Pearl of the Orient
Re: Combat is broken, please fix this
That specific part of his statement aside, he isn't wrong. The survival hardcap worked as intended, lowering the mammoth q to 60 instead of leaving it at 300~q. So what if they were able to take it down? It's time and effort for a gimped reward.Granger wrote:I call bullshit on that one.Nek wrote:this is one of those things that cannot be fixed
While there might be no good idea how to tackle a problem yet, framing something as being impossible or claiming no alternative to a certain path (can) exist(s) is usually a fallacy to further an agenda.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Combat is broken, please fix this
We weren't hardcapping it, that was just an unlucky node.
Ya'll nerds getting bent out of shape over nothing, though. By the time sawQ is relevant people will have already had enough stats to kill a mammoth without any serious cheese. Prior to sawQ being relevant the meat from a mammoth isn't rly that relevant. You could get better str/hour from fishing sturgeon..
Ya'll nerds getting bent out of shape over nothing, though. By the time sawQ is relevant people will have already had enough stats to kill a mammoth without any serious cheese. Prior to sawQ being relevant the meat from a mammoth isn't rly that relevant. You could get better str/hour from fishing sturgeon..
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Combat is broken, please fix this
I could care less about any benefit anyone is getting from it, I'm just pointing out the fact that this is simply an exploitation of the mechanics that occurred on the very first day and will continue to occur until it is resolved. In the long-term players will still continue to use these methods when they have the stats for it too it really makes no difference but it's pretty laughable you guys think you're gonna be face tanking a mammoth without any form of cheesing any time soon, let me know how that goes.
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Hrenli
- Posts: 1169
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Re: Combat is broken, please fix this
Not that it really matters much, but I thought mammoths did start from q80 before? Are you sure it was not capped? Just curious as it might mean that other base qualities were shifted as well (did not look so till now).SnuggleSnail wrote:We weren't hardcapping it, that was just an unlucky node.
Too old to rock-n-roll, too young to die.
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Combat is broken, please fix this
People had like 500k LP within the first 30 hours of the world. by the time people start planting trees, so now, I guess, it'd be very reasonable to kill a Mammoth from a horse without getting it stuck.Kaios wrote:laughable you guys think you're gonna be face tanking a mammoth without any form of cheesing any time soon, let me know how that goes.
My comments were more directed at Grenger tho
I know Bunsey and I had higher than 80, but now you mention it Ivka mightn't have been. Disregard I guess x:Hrenli wrote:Not that it really matters much, but I thought mammoths did start from q80 before? Are you sure it was not capped? Just curious as it might mean that other base qualities were shifted as well (did not look so till now).
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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