Healing from quest givers

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Sevenless
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Re: Healing from quest givers

Post by Sevenless »

Time is an opportunity cost, finding the item and travelling to the QG is not free. Especially with the travel weariness changes. Not everyone is doing quests constantly, miners for example. Hunters probably doing a mixture. Finally, if healing is 1/2 quests the root is devalued massively. But if it's 1/100, 1/1000? Surely at some point we could call this balanced.

I also don't particularly appreciate the snippiness, thanks for that.
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Burinn
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Re: Healing from quest givers

Post by Burinn »

Sevenless wrote:Time is an opportunity cost, finding the item and travelling to the QG is not free. Especially with the travel weariness changes. Not everyone is doing quests constantly, miners for example. Hunters probably doing a mixture. Finally, if healing is 1/2 quests sure the root is devalued. But if it's 1/100, 1/1000? Surely at some point we could call this balanced.

I also don't particularly appreciate the snippiness, thanks for that.
Did you read the part where I said they're already doing quests anyways? There is no opportunity cost.
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Ants
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Re: Healing from quest givers

Post by Ants »

I like that. It's very Neopets.
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