Game Development: Pushing Millet

Announcements about major changes in Haven & Hearth.
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shubla
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Re: Game Development: Pushing Millet

Post by shubla »

Ysh wrote:
jorb wrote:
Redkat wrote:New Crop.. Sunflowers when ?


Pretty Please.
Hmmm. Technically they are a new world crop, but I really do like them...
Now that you have added America to game, I think this argument weakens in power.
Maybe different continents would have different climated, causing different crops to grow in them.
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xdragonlord18
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Re: Game Development: Pushing Millet

Post by xdragonlord18 »

jorb wrote:Hmmm. Technically they are a new world crop, but I really do like them...
Just call them Star Flowers or something, like you did with tobacco pipeweed.
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Mr_Bober
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Re: Game Development: Pushing Millet

Post by Mr_Bober »

New crop, YEAH!!! My life as a farmer just got a lot more exciting! :lol:
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Lunarius_Haberdash
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Re: Game Development: Pushing Millet

Post by Lunarius_Haberdash »

shubla wrote:Maybe different continents would have different climated, causing different crops to grow in them.
Yes please.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Vassteel
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Re: Game Development: Pushing Millet

Post by Vassteel »

Also allow us to squat and spit sunflower seeds everywhere too
jorb wrote:Stop shitposting.
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pedorlee
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Re: Game Development: Pushing Millet

Post by pedorlee »

I think you pushed Millet too hard and now server has to restart.

Next time treat her softlier.
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jorb
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Re: Game Development: Pushing Millet

Post by jorb »

Some fixes
  • Added a strength check to pushing. The distance pushed is now reduced if you are weaker than the one you are pushing. If the difference is significant enough, you can't push him at all.
  • Pushing now costs stamina.
  • Pushing is now blocked by combat cooldown, and has a small combat cooldown of its own.
  • Fixed this.
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Sacraer
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Re: Game Development: Pushing Millet

Post by Sacraer »

jorb wrote:Some fixes
  • Added a strength check to pushing. The distance pushed is now reduced if you are weaker than the one you are pushing. If the difference is significant enough, you can't push him at all.
  • Pushing now costs stamina.
  • Pushing is now blocked by combat cooldown, and has a small combat cooldown of its own.
  • Fixed this.
thanks! great!
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Lightning2
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Re: Game Development: Pushing Millet

Post by Lightning2 »

Hey can you add an update where I can pay real doller for iron bars thanks
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Ysh
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Re: Game Development: Pushing Millet

Post by Ysh »

Lightning2 wrote:Hey can you add an update where I can pay real doller for iron bars thanks
I will sell to you iron bar for $5USD each.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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