There should be some penalty if you descend from a ridge that is too tall. For example, broken bones and bruisees.
To decrease the injuries, maybe some mountaineer credo or a rope to help with the descent.
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shubla
- Posts: 13041
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- Location: Finland
Wounds from climbing

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Wounds from climbing
It is not enough.Aceb wrote:The penalty is time. No.
One suggested in OP is better.
Then you can either choose extra time (go around), or then take the risk and jump.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Wounds from climbing
Fix the camera and stuff so You dont' have to spin 360 times to find correctl angle where You can't accidentally jump off from big cliffs in mountains and similar situations. Beside, I remember how Jorb said He likes the things the way they are and that's a very nice gag of HnH itself that shouldn't be changed. You already pay with time (and life if You do it while being attacked).shubla wrote:It is not enough.Aceb wrote:The penalty is time. No.
One suggested in OP is better.
Then you can either choose extra time (go around), or then take the risk and jump.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Wounds from climbing
I doubt the thinks so. He must be lying, maybe he dislikes the system but does not know a way to fix it yet. The current system is just idiotic! Like hearthlings would be all supermen!Aceb wrote:Fix the camera and stuff so You dont' have to spin 360 times to find correctl angle where You can't accidentally jump off from big cliffs in mountains and similar situations. Beside, I remember how Jorb said He likes the things the way they are and that's a very nice gag of HnH itself that shouldn't be changed. You already pay with time (and life if You do it while being attacked).shubla wrote:It is not enough.Aceb wrote:The penalty is time. No.
One suggested in OP is better.
Then you can either choose extra time (go around), or then take the risk and jump.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Wounds from climbing
Maybe they are and You're just making yourself a fool.
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waga
- Posts: 620
- Joined: Fri Apr 20, 2012 10:07 pm
Re: Wounds from climbing
Would be a firstAceb wrote:Maybe they are and You're just making yourself a fool.
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Mafious
- Posts: 276
- Joined: Sun Mar 13, 2011 2:08 pm
Re: Wounds from climbing
Yay more tedium. Thatd what this game surely needs more wounds and boring shit to keep you from playing.
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
Re: Wounds from climbing
Broken legs wound, the character can only go to crawl speed, -40 constitution, -40 agility, -40 str, -40 ua, -40 mc and all aggressive animals instantly attack you. Only healable in 1-2months or with ancient roots.
I think that's what shubla has in mind, values are debatable we could increase to 200 probably and see if people complain enough or not.
I think that's what shubla has in mind, values are debatable we could increase to 200 probably and see if people complain enough or not.

