It´s not tho, maybe 'plenty hives with 0 bees' is an overstatement but after the change I´ve raided a few without even one bee trying to sting metripp8 wrote:lieazrid wrote:You can find plenty of hives with 0 bees.peanutzrgud wrote:damn bees!
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DrGreenthumb
- Posts: 22
- Joined: Sat Oct 03, 2015 6:50 pm
Re: Game Development: Pushing Millet
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Game Development: Pushing Millet
Anyone that plays the game and isn't a brainlet knows getting larvas isn't hard anymore.


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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Game Development: Pushing Millet
Bees and glowing red eyes, huh? That's what you're working on at this very moment? How about doing something about the game being one giant steaming pile of lag right now?
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lore
- Posts: 7
- Joined: Thu Oct 08, 2015 11:40 am
Re: Game Development: Pushing Millet
That lag is indeed, really toxic. 
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Pushing Millet
Chance for a patch tonight?
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Game Development: Pushing Millet
It's another of W11 legacy features. I get intoxicated with nostalgia every 5 seconds.lore wrote:That lag is indeed, really toxic.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Pushing Millet
This is more w5 lag than w7. It's got to get a whole lot worse before we reach w6 levels of lag. We'll pass through "let me go get something to drink while I take a drink."Aceb wrote:It's another of W11 legacy features. I get intoxicated with nostalgia every 5 seconds.lore wrote:That lag is indeed, really toxic.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Pushing Millet
Tomorrow likelyKwonChiMin wrote:Chance for a patch tonight?
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Pushing Millet
jorb wrote:[*] Added a burnout mechanic to Dugouts. In order to construct a Dugout you now need to first carve them, and then light them on fire to hollow them out. The burnout lasts for about an ingame hour. Should hopefully make them a tad less throw-away.

Excuse me, I don't speak English.
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Pushing Millet
Wh-why is it so dark?2d0x wrote:jorb wrote:[*] Added a burnout mechanic to Dugouts. In order to construct a Dugout you now need to first carve them, and then light them on fire to hollow them out. The burnout lasts for about an ingame hour. Should hopefully make them a tad less throw-away.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
