Hello,
I've read somewhere that the server can hold only 1600-1800 hearthlings and then crashes. It is somewhat about techinical restrictions. So now I'v been playing W11 since the start and all I see is "freezes". Infinite constant freezes for 1-3 seconds. I understand, that there are a lot of people and technical bla-bla-bla. But my question is simple:
Is it going to be fixed? Are you doing something or figuring out something to fix this problem? This is really frustrated when you can't just move from point A to B without million freezes. I just wanna know: Is it going to be fixed? Or there will be freezes forever? Because weeks go on and the problem doesn't go away. Maybe there is no solution and there is no way to stabilize your servers for comfort play?
Thank you for your attention.
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
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vidgin
- Posts: 50
- Joined: Tue Aug 15, 2017 3:09 pm
Re: Infinite freeeezes (gonna fix?)
amber client. Do you think that this is client's problem? Not server's one?dageir wrote:Are you using a custom Client?
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Infinite freeeezes (gonna fix?)
Not a bug, but a server status issue. Yes, the devs are looking into it. Remember, you are playing a game that is clearly advertised as "unfinished" and that will have bugs and other technical issues. How quickly this will be resolved is unknown.
This is the highest turn out since stats have been kept. I can tell you that things have been significantly worse in the past, but improvements have been made each time.
This is the highest turn out since stats have been kept. I can tell you that things have been significantly worse in the past, but improvements have been made each time.
Could be, could just strictly be a server issue. I'm using Amber, have little to no problems compared to any other client.vidgin wrote:amber client. Do you think that this is client's problem? Not server's one?dageir wrote:Are you using a custom Client?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Infinite freeeezes (gonna fix?)
I only have problems when using Clients both Ender and Amber. Original client is ok.

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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Infinite freeeezes (gonna fix?)
Might be a bit of a hardware slowdown for you, dageir, since the custom clients tend to do a whole lot more than the standard client does. It could have something to do with data transfers if the client is requesting more information from the server than the standard client does. I've not really looked at it closely.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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pheonix
- Posts: 245
- Joined: Sat Jun 08, 2013 5:32 pm
Re: Infinite freeeezes (gonna fix?)
Ive noticed it happens when alot of europe wakes up, as when im playing at 600-800 players its fine but as soon as it crosses 900 as they log on the server craps itself.