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shubla
- Posts: 13041
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- Location: Finland
Boats and claims
If a river or lake is claimed with pclaim, we should be able to pass through it with a boat without using criminal acts to leave a tresspassing scent.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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Vassteel
- Posts: 718
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Boats and claims
Because using the waterways should be allemansrätten, denying access shouldn't be a passive buff stemming from plopping down a claim somewhere on land.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Vassteel
- Posts: 718
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Re: Boats and claims
who says that water is free to roam for you ? I reject your claim of freedom of navigation for my waters ( Rattles Sabre )Granger wrote:Because using the waterways should be allemansrätten, denying access shouldn't be a passive buff stemming from plopping down a claim somewhere on land.
jorb wrote:Stop shitposting.
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Granger
- Posts: 9255
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Re: Boats and claims
I would have no problem with the actual you denying me navigating your waters.Vassteel wrote:who says that water is free to roam for you ? I reject your claim of freedom of navigation for my waters ( Rattles Sabre )Granger wrote:Because using the waterways should be allemansrätten, denying access shouldn't be a passive buff stemming from plopping down a claim somewhere on land.
I just think that claims should not project presence/authority onto water tiles.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Vassteel
- Posts: 718
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Re: Boats and claims
the entire purpose of the Pclaim system is to project presence/authority. if i want to claim a useless river entrance thats my right one could say. your free to try and remove the totem if it bothers you that much. anyone can trespass and there really isn't any negative to doing so.
most people use pclaims near water to claim resources such as quality clay nodes in the shallows.
most people use pclaims near water to claim resources such as quality clay nodes in the shallows.
jorb wrote:Stop shitposting.
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Boats and claims
I agree it's annoying. But mechanically it's already possible in the game to not be a dick and just open trespassing for white group on pclaim.
So I see it as not a game limitation but player choice. Which is good.
So I see it as not a game limitation but player choice. Which is good.
Too old to rock-n-roll, too young to die.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Boats and claims
Takes too long time, especially if you have liftables in boat.Vassteel wrote:why? get out your boat and go around?
If devs dont change mechanics, I will claim every river of the south continent, so that you cannot go through a single river without leaving scents! To prove my point.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Boats and claims
A semi-solution for this semi-problem could be changing default permissions on a new claim. When you put a new claim it is open for trespassing by default. That way only actual dicks will have rivers "closed" and also the world will be less covered with unnecessary trespassing scents (which is better both aesthetically and performance-wise, even if it's just a tiny little bit less work for the server).
Too old to rock-n-roll, too young to die.
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Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: Boats and claims
shubla wrote:Takes too long time, especially if you have liftables in boat.Vassteel wrote:why? get out your boat and go around?
If devs dont change mechanics, I will claim every river of the south continent, so that you cannot go through a single river without leaving scents! To prove my point.
i accept your challange.
jorb wrote:Stop shitposting.