886 people on right now and I'm lagging worse than when we had 1500 online
Did you guys break something?
-
jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Server Status Thread
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Server Status Thread

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Server Status Thread
Remove kebab.
It is the root-problem of the server crashing?
It is the root-problem of the server crashing?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
Saxony4
- Posts: 1896
- Joined: Mon Mar 12, 2012 2:38 am
- Location: Atlantic Ocean
Re: Server Status Thread
kebab too powerful for the server, somebody call the Armija Srpska
loftar wrote:git da mony
-
Winnfield
- Posts: 66
- Joined: Sun Jul 12, 2015 1:08 am
Re: Server Status Thread
Not sure what happened after the last reset but all discoveries are crashing my client for some reason.
-
Burinn
- Posts: 3097
- Joined: Thu Aug 20, 2015 11:48 pm
- Location: Internet Prison Plotting Her Escape
Re: Server Status Thread
Turns out the server can't run unless oysters spawn in rivers.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Server Status Thread
Star Citizen is still in alpha and people have ponied up an average of like 80 or 90 USD each if I recall the article I read right. Been a year or two ago.jorb wrote:Haven is in alpha.Agame wrote:MMOs that are still in beta
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
Agame
- Posts: 244
- Joined: Wed Jan 16, 2019 8:10 am
Re: Server Status Thread
So it is even cheaper ? Lol, man, you made my dayjorb wrote:Haven is in alpha.Agame wrote:MMOs that are still in beta
Star citizen was a sort of a scam. Give me your money and I'll try to make a game, see how it works out. If not, you paid, I tried.
HnH is a game. It's developers did not ask for money first, make the game later, so at least, it's not a scam. It's an Alpha, priced like an Alpha. (Give some cash if you like it, try for free.) So, who likes it, should give out of honesty and decency. But when deciding how much to give, people should think of a fair price, decided not by me or by game developers, but by market prices.
For example, Minecraft was a fine moddable game written in Java. About the same size on disk or bigger than HnH. (I mean just total size of all its code plus textures, as a rough and inexact measure of the work that went into it.) 5 euros in Alpha, then 10 euros in Beta, with all updates (subscription time) included.
Starmade was 10 euros for ever (total price of the game, all updates included, no subscription fee, not mandatory) and it is a good sandbox game. Still in Alpha or Beta.
WoW at his 5 dollars a month was about 8 Gb of a game when started, a few years later it had the same price at 17 Gb and continued to grow. And for my taste, it had better graphics and combat mechanics than any sandbox ever
All these examples had or still have their own server paid for by the developers. MC had an official server for a year or 2 then chosen to go the private servers way. Starmade was private servers from the very beginning, with only 2 servers belonging to its developer, but there were alwais at least 2 servers paid for by developer. WoW alwais had only official servers, but its players chosen the private server way
Of course, financial success of a game depends on millions of players. But that is up to midget swarms and promotion campaigns to decide, not to us, its players.
As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Server Status Thread
people have been saying this for 5 years. It's takes a lot of money for the goals that have been set, and Roberts is a legitimate developer. If you choose not to invest in that game or this one, it's up to you. People must feel their getting their money's worth there or they'd quit investing all together. People must feel they're getting their money's worth here, too, because it seems there's more than a few gold subscribers. (I don't have access to numbers.)Agame wrote:Star citizen was a sort of a scam. Give me your money and I'll try to make a game, see how it works out. If not, you paid, I tried.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.