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Darkren
- Posts: 364
- Joined: Wed Feb 03, 2010 5:36 pm
Re: Game Development: Stuff 2 (Judgment Day)

Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Game Development: Stuff 2 (Judgment Day)
My respect for this forum has sunken to a new low. Previously my respect might have been about 20 KiloFranklins. It has now dropped by nearly 11KFs.
Surprise.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: Stuff 2 (Judgment Day)
look if you don't like things like "all your base" and "over 9000" then just "get out"
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Etna
- Posts: 16
- Joined: Sun Apr 18, 2010 11:42 am
Re: Game Development: Stuff 2 (Judgment Day)
i love tired and worn out memes, they are epik for the win xDxDxD
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Kanshisha
- Posts: 41
- Joined: Fri Feb 12, 2010 2:43 am
Re: Game Development: Stuff 2 (Judgment Day)
good times, good times.Etna wrote:i love tired and worn out memes, they are epik for the win xDxDxD
While the updates are nice and all, it would be awesome if the server was more reliable.
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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Game Development: Stuff 2 (Judgment Day)
So the lads actually host this game on their own computers in their gaf? that's gotta cost something in power bills, no wonder there are server issues. I'd be pulling glass outta my face if I tried that on my comp...
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ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Game Development: Stuff 2 (Judgment Day)
Is this real?metallic wrote:I just found out theres an option to automaticly replant after harvesting!
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Stuff 2 (Judgment Day)
not as far as i can tell. be nice though.
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ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Game Development: Stuff 2 (Judgment Day)
That and the ability to harvest multiple tiles.Jackard wrote:not as far as i can tell. be nice though.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Stuff 2 (Judgment Day)
there was some talk of making crops larger so they yield the same amount of produce with less clicking