Omnipotent wrote:Great work Ardennes. Any plans to add tracking for Mayflower trees?
They were added in patch 88 which is currently being beta tested for the new functionality. Update should be pushed today or tomorrow, depending on feedback and any issues that arise.
Glad to hear it, thanks!
Also, yesterday I go DC'd while in a dungeon and it was a serious issue. After contacting Loftar it seems that the client was supposedly sending too many commands to the server which caused the disconnect.
Do you know if there is any reason why your client would be sending too many commands (and enough to cause the server to forcefully terminate the connection)? I have noticed when I use an ability that requires LP, it spams 'System' with a lot of 'You do not have the required IP' (or whatever the error is) messages. Not sure if that could be related but just theorizing.
Omnipotent wrote:Great work Ardennes. Any plans to add tracking for Mayflower trees?
They were added in patch 88 which is currently being beta tested for the new functionality. Update should be pushed today or tomorrow, depending on feedback and any issues that arise.
Glad to hear it, thanks!
Also, yesterday I go DC'd while in a dungeon and it was a serious issue. After contacting Loftar it seems that the client was supposedly sending too many commands to the server which caused the disconnect.
Do you know if there is any reason why your client would be sending too many commands (and enough to cause the server to forcefully terminate the connection)? I have noticed when I use an ability that requires LP, it spams 'System' with a lot of 'You do not have the required IP' (or whatever the error is) messages. Not sure if that could be related but just theorizing.
Are you in the discord? And I'm not sure what you mean by "ability" that requires LP, do you mean a combat move that requires IP?
Also, yesterday I go DC'd while in a dungeon and it was a serious issue. After contacting Loftar it seems that the client was supposedly sending too many commands to the server which caused the disconnect.
Do you know if there is any reason why your client would be sending too many commands (and enough to cause the server to forcefully terminate the connection)? I have noticed when I use an ability that requires LP, it spams 'System' with a lot of 'You do not have the required IP' (or whatever the error is) messages. Not sure if that could be related but just theorizing.
Are you in the discord? And I'm not sure what you mean by "ability" that requires LP, do you mean a combat move that requires IP?
I am not in the discord but can hop in momentarily. And yeah, I meant IP, sorry. Eg: Opp Knocks, cleave
Ardennesss wrote:Issue confirmed to also happen on default client, advise that nobody hold down a single combat move when fighting stuff for extended periods of time.
maybe this is what's causing all the horrendous lag during peak times?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
1.00.88
Adding toggle (on by default) to video settings to disable black loading screens, thx boshaw.
Added "Crack open" and "Collect coal" to auto select list.
Added Ovens and Smelters to the disable animations list, will disable the smoke from them.
Turned deep ocean a much darker and more obvious color to help people avoid it.
Added mousewheel zoom to the Ctrl+A expanded map.
Added rainbow shells to the alarm list.
Fixed potential crash caused by recent alarm change, all alarms with incorrect values should be set to default upon login.
Added sliders to set custom "daylight" filter, the CTRL+N functionality. This will allow you to customize your permanent daylight color. In display settings.
Added alarm for combat initiation, off by default. To enable find the alarm in combat settings and select an alarm.
Fixed the ghostbusters sound effect file.
Adding new list to "Control settings" of items to disable the shift+right click functionality on. This is to prevent accidentally emptying steel crucibles or smelters and such.
Switched the curio list under study desk settings over to a list that you create yourself. If you generate a full list, feel free to share the .json file on discord for others.
Added giant puffballs to alarm list.
Added Perc*Exp to your equipment window above armor.
Fixed server status button on login screen.
Fixed ingame player counter.
Fixed purus server status monitoring thread not closing when ingame.
Added a couple more alarms.
Added mayflower trees to tree list.
Fixed magic cast from the f1-f12 bar not generating the confirmation window if so selected.
Fixed map offset (again) when using minimap to move.
Adding video setting to lower terrain draw distance. Looks horrible, but will help fps for people who struggle with that.
Adding "Output light settings" button to display options to better facilitate sharing light settings, and to help me gather data for some community generated presets.
Added moon phases to the server time display under the Calendar.
Added turnips to trough filler.
Added server call rate limiting for combat actions, and all other keypresses as well. Should fix getting d/cd when holding down buttons.
Added "Pick leaf" to flowermenu options.
Fixed mussels not setting off the alarm if so selected, also added oysters as a trigger for starting the mussel autopicker.
Fixed discord village chat relay duplicating messages sent from discord.
Fixed a null pointer crash if steel bot fails to pick up steel now, should just exit the bot.
Added seed stage turnips to Farmer bot by request. Seeds are "stage" 2 for turnips.
~