Ores are too regional

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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dageir
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Re: Ores are too regional

Post by dageir »

Just start another industry, become good at that, and buy the metal you need.


Edit
In my opinion one should not expect to be able to do all things in the game. Specialization is good.
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Vassteel
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Re: Ores are too regional

Post by Vassteel »

so what your saying is my island could be wealthy in gold and silver and maybe steel or we could be fucked and only have tin?
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dageir
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Re: Ores are too regional

Post by dageir »

Vassteel wrote:so what your saying is my island could be wealthy in gold and silver and maybe steel or we could be fucked and only have tin?
If you are dealt only tin, you need to find other ways to get iron/silver/gold etc.. It is called trading or pillaging.
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Vassteel
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Re: Ores are too regional

Post by Vassteel »

we dont know at the moment. havent put down a mine hole yet. personally im hoping to get lucky with some guano. getting a bad roll on metals isnt really that big of a deal. unless we get an utterly shitty roll on iron cause it would suck having to buy steel for my bwalls
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Sevenless
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Re: Ores are too regional

Post by Sevenless »

dageir wrote:Just start another industry, become good at that, and buy the metal you need.


Edit
In my opinion one should not expect to be able to do all things in the game. Specialization is good.
You should be able to do all the basic things. Metal is not a luxury, it's a basic necessity. Simple example, without good access to iron a brickwall is nearly impossible. Brickwalls are not a luxury you should have to trade for.
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MadNomad
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Re: Ores are too regional

Post by MadNomad »

Sevenless wrote:You should be able to do all the basic things suffer
¦]

well I think it would be fine if they just added L6 underground level that would make building the minehole more expensive but with better distributed ore tiles, so if someone was really unlucky they could spend time getting there and be a lot more likely to find something decent
maybe this L6 should also yield more precious metals too
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Sevenless
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Re: Ores are too regional

Post by Sevenless »

MadNomad wrote:
Sevenless wrote:You should be able to do all the basic things suffer
¦]

well I think it would be fine if they just added L6 underground level that would make building the minehole more expensive but with better distributed ore tiles
maybe this L6 should also yield more precious metals too
Not sure if your second bit is serious or not, but you need better distributed well before that.
Vassteel wrote:so what your saying is my island could be wealthy in gold and silver and maybe steel or we could be fucked and only have tin?
Depending how big your island is, yes that's quite feasible. I'm inclined to think your island is probably big enough that multiple regions exist, but some could be far enough away from your main base that combined with teleports being expensive it'll be logistically improbable to harvest it without a huge effort. Also assuming no one lives over there already and isn't more or less "claiming" it as a result. The fields are really huge in some cases.
Last edited by Sevenless on Sun Feb 24, 2019 11:10 pm, edited 1 time in total.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
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Explanation of the logic behind the cooking system
MadNomad
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Re: Ores are too regional

Post by MadNomad »

Sevenless wrote:
MadNomad wrote:
Sevenless wrote:You should be able to do all the basic things suffer
¦]

well I think it would be fine if they just added L6 underground level that would make building the minehole more expensive but with better distributed ore tiles
maybe this L6 should also yield more precious metals too
Not sure if your second bit is serious or not, but you need better distributed well before that.
indeed, one should be able to get basic tools like sword, shovel or scythe early
but I think that they could add this L6 I described anyway
Zepar72
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Re: Ores are too regional

Post by Zepar72 »

"I don't have everything i want near me, so the game is bad" . . .srsly?
If you settled down before prospecting, it's your fault . .
You can make mining colony, you can trade, you can dig to deeper levels . . or you can cry about it on forums.
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Vassteel
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Re: Ores are too regional

Post by Vassteel »

Sevenless wrote:
MadNomad wrote:
Sevenless wrote:You should be able to do all the basic things suffer
¦]

well I think it would be fine if they just added L6 underground level that would make building the minehole more expensive but with better distributed ore tiles
maybe this L6 should also yield more precious metals too
Not sure if your second bit is serious or not, but you need better distributed well before that.
Vassteel wrote:so what your saying is my island could be wealthy in gold and silver and maybe steel or we could be fucked and only have tin?
Depending how big your island is, yes that's quite feasible. I'm inclined to think your island is probably big enough that multiple regions exist, but some could be far enough away from your main base that combined with teleports being expensive it'll be logistically improbable to harvest it without a huge effort. Also assuming no one lives over there already and isn't more or less "claiming" it as a result. The fields are really huge in some cases.

theres 2 main islands in our pocket of shallow ocean. should be plenty of space and diffrent islands for the current playerbase.
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