Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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Clemence
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Joined: Sat Mar 19, 2011 5:26 am

Re: Grand List of Simple Questions

Post by Clemence »

What must I raise to get high quality salt ?
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budzilla
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Location: Canada

Re: Grand List of Simple Questions

Post by budzilla »

Clemence wrote:What must I raise to get high quality salt ?
Cooking
magisticus
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Location: Tavistock, Devon, UK

Re: Grand List of Simple Questions

Post by magisticus »

Oswald3 wrote:
Sevenless wrote:
Oswald3 wrote:Make kebab?
Craft it with a sausage maker, so maybe it needs sausage making skill?

Make the item > spitroast it > get kebab meat.
Have sausage skill and can make sausages but recipe for kebab is not discovered yet...
You will need to have discovered a spice, either laurel leaves, chives, dill, pepper ot kvann. laurel leaves are the easiest to find early in the world.
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budzilla
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Re: Grand List of Simple Questions

Post by budzilla »

Is Guano hard-capped by anything, or just node based?
Hrenli
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Re: Grand List of Simple Questions

Post by Hrenli »

budzilla wrote:Is Guano hard-capped by anything, or just node based?
farming
Too old to rock-n-roll, too young to die.
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Granger
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Joined: Mon Mar 22, 2010 2:00 pm

Re: Grand List of Simple Questions

Post by Granger »

Shaher wrote:If im in a party of no-rage characters as no-rage fighter, and one of them got attacked by rage-character, can i somehow save my party member?
Unless you are aggro'd yourself: You have to resort to stuff like body block the rage character.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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tirioll
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Re: Grand List of Simple Questions

Post by tirioll »

Does Loom decay if left on a claim outdoors? The wiki says about "extremely high decay rate", but does anything really decay on a claim?
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Grand List of Simple Questions

Post by MagicManICT »

tirioll wrote:Does Loom decay if left on a claim outdoors? The wiki says about "extremely high decay rate", but does anything really decay on a claim?
The loom I have on the claim outdoors isn't decaying, but the spinning wheel is. Cupboards will decay, too.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ferinex
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Re: Grand List of Simple Questions

Post by Ferinex »

Why do villages have a "trespassing" permission? Can't anyone walk on village land anyway? The rummaging permission is blown out separately. I can't think of what "trespassing" allows that isn't allowed already?
i guess they never miss huh
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Sevenless
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Re: Grand List of Simple Questions

Post by Sevenless »

Ferinex wrote:Why do villages have a "trespassing" permission? Can't anyone walk on village land anyway? The rummaging permission is blown out separately. I can't think of what "trespassing" allows that isn't allowed already?
Passing through mineholes and doorways I think. Tresspassing used to include what rummaging now covers.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system

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