yeah
hearthlings have hands and legs so they should be able to do that
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Picking up items from larger radius than 0.00001
I could. Merged.shubla wrote:I couldn't find a thread for it.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Picking up items from larger radius than 0.00001
One time I plant some tree and when I am done I mistake drop empty pot on top of tree and walk away before I notice. I am unable to recover this pot and must chop down tree I just plant to get it back! This is very irritate to me.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Omnipotent
- Posts: 291
- Joined: Wed Aug 19, 2009 9:55 pm
- Location: California
Re: Picking up items from larger radius than 0.00001
What about something like the new 'push' move but called 'reach'? Grabs the nearest object on the ground within 'reach'. With the 'reach' being something like half a tile or w/e. Anything more than 1 could potentially be used to exploit items through walls so it would probably have to be at most 3/4 to 4/5 of a tile distance or so.shubla wrote:We should be able to pick up items from at least like half a tile away.
It is very annoying when you for accidentally drop something, for example, from smelter to the ground.
Then you must spend an eternity to click the item at just the right angle, so your characters center point will get to position of that object without being blocked by the smelter.
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budzilla
- Posts: 184
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- Location: Canada
Re: Picking up items from larger radius than 0.00001
Yes..So many times I accidentally drop something and it's just barely clipping under and object, and apparently my hearthling is too stupid to bend over and pick it up.
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Jackwolf
- Posts: 914
- Joined: Sat Feb 12, 2011 5:56 am
Re: Picking up items from larger radius than 0.00001
Make it take something like 5 seconds to do, so it can't be terribly abusedOmnipotent wrote: What about something like the new 'push' move but called 'reach'? Grabs the nearest object on the ground within 'reach'. With the 'reach' being something like half a tile or w/e. Anything more than 1 could potentially be used to exploit items through walls so it would probably have to be at most 3/4 to 4/5 of a tile distance or so.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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Field
- Posts: 220
- Joined: Thu Dec 14, 2017 3:55 pm
Re: Picking up items from larger radius than 0.00001
Picking up and maybe some other actions like paving? I like this for those rare occassions your stuff gets stuck.

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terechgracz
- Posts: 914
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Re: Picking up items from larger radius than 0.00001
If wall size is x then if we set heartling's reach to l such that l < x then there is no possiblity of exploiting through walls xD. Anyways who drops valuable items on ground near walls when there are some suspicious guys nearby? It's not problem if we could grab someone carrot through wall, why there are always ppl who imagine strange stuff happening?Jackwolf wrote:Make it take something like 5 seconds to do, so it can't be terribly abusedOmnipotent wrote: What about something like the new 'push' move but called 'reach'? Grabs the nearest object on the ground within 'reach'. With the 'reach' being something like half a tile or w/e. Anything more than 1 could potentially be used to exploit items through walls so it would probably have to be at most 3/4 to 4/5 of a tile distance or so.
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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Picking up items from larger radius than 0.00001
today you pick carrot behind the wall
tomorrow you put chair behind the wall and sit on it
tomorrow you put chair behind the wall and sit on it
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terechgracz
- Posts: 914
- Joined: Wed Feb 07, 2018 5:06 pm
Re: Picking up items from larger radius than 0.00001
PICKINGLojka wrote:today you pick carrot behind the wall
tomorrow you put chair behind the wall and sit on it
UP
ITEMS
Which part of that you don't understand xD?






