hee hee!Hampa wrote:https://www.youtube.com/watch?v=U9t-slLl30EMagicManICT wrote:What about them?Agame wrote:Seagulls?
But no, I think Agame was referring to this: viewtopic.php?f=47&t=64066&p=811602&hil ... er#p811602
hee hee!Hampa wrote:https://www.youtube.com/watch?v=U9t-slLl30EMagicManICT wrote:What about them?Agame wrote:Seagulls?
I mean the two staple options here are shitty bots or an intentional DDoS for exploit/duping. But it's too consistent for option 2. That said it's entirely possible some addition is doing it, but he didn't seem to think he made any changes of that nature and nothing from a gamer's point of view suggests there is either.Kaios wrote:If not bots, then what would cause such a long timeout that the server thinks it has crashed even though it hasn’t?

If that's the case I would nominate all them cave moths trying to navigate around those sticky cave walls.Vassteel wrote:a broken AI can definately cause an issue like this
eventhough the games are completely Rimworld had an issue with paws causing massive lag if they built themselves into a corner. the AI would freak out trying to path a million diffrent way but getting nowhere. So yeah i could see someones bot having an issue or making calls to the server to harvest a resource to fast.
Considering some of the lag spikes I've seen during low pop (600s, sub) out of no where I'd imagine it's someone doing something intentionally for some reason.Kaios wrote:If not bots, then what would cause such a long timeout that the server thinks it has crashed even though it hasn’t?
I do not think cave moths navigate at all and instead just move randomly.sunnyortego wrote:If that's the case I would nominate all them cave moths trying to navigate around those sticky cave walls.Vassteel wrote:a broken AI can definately cause an issue like this
eventhough the games are completely Rimworld had an issue with paws causing massive lag if they built themselves into a corner. the AI would freak out trying to path a million diffrent way but getting nowhere. So yeah i could see someones bot having an issue or making calls to the server to harvest a resource to fast.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
No, there is a pattern in their movement. It's all part of the conspiracy!Ysh wrote:I do not think cave moths navigate at all and instead just move randomly.
Granger wrote:My money is on it either being midges and/or bees (the patrolling ones) or the wolf AI running in circles.
Neither is very likely, since they would mainly cause CPU load rather than I/O load.Sevenless wrote:I'm gonna throw out a wildly wrong guess and say someone programmed some shitty bots that are unintentionally DDoSing the server with their requests ingame.