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LordOfTime
- Posts: 48
- Joined: Wed Mar 24, 2010 3:03 pm
Keyboard shortcuts
how about extending the shift+mousewheel shortcut to allow you to add materials to construction?
If ignorance were bliss, then why aren't there more happy people in the world?
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Bl1tzX
- Posts: 525
- Joined: Mon Aug 10, 2009 9:52 am
Re: Keyboard shortcuts
...Could you elaborate?
My mouse's mousewheel is broken, so I never use the mousewheel shortcuts...
But I do add materials to the building site by shift clicking them. I just have to rapidly click through all of them, but much better than clicking and clicking again with a bit of lag.
My mouse's mousewheel is broken, so I never use the mousewheel shortcuts...
But I do add materials to the building site by shift clicking them. I just have to rapidly click through all of them, but much better than clicking and clicking again with a bit of lag.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Keyboard shortcuts
Essentially, if you hover over a Cupboard let's say, and hold SHIFT, then scroll your mousewheel down, it fills your cupboard with things from your inventory, if you scroll the mousewheel up, it takes them out.Bl1tzX wrote:...Could you elaborate?
My mouse's mousewheel is broken, so I never use the mousewheel shortcuts...
But I do add materials to the building site by shift clicking them. I just have to rapidly click through all of them, but much better than clicking and clicking again with a bit of lag.
You can also hold down both SHIFT and CTRL to sort by quality, which is also useful. The shortcut is amazing, and I do sincerely hope it eventually makes it's way to construction, would be amazingly useful.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Keyboard shortcuts
i agree with the OP
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
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InfamousLlama
- Posts: 16
- Joined: Thu Apr 22, 2010 12:01 am
Re: Keyboard shortcuts
But why not just an "add all best quality" button for construction? That's probably the only common use case, right? Several buttons + mousewheel isn't explained anywhere in the interface, but a single button would solve that and be faster. A button to sort by type / quality could also be added to any main inventory / container screen.