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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Unclaimed visitor gates and combat relations
Unclaimed visitor gates don't let you go through them with combat relations, not sure if intended but I think that if they are unclaimed it shouldn't be a thing as there is no "claim visiting" hapenning.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Nexit
- Posts: 217
- Joined: Tue Jan 15, 2019 1:27 am
Re: Unclaimed visitor gates and combat relations
Makes sense
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MooCow
- Posts: 277
- Joined: Tue Sep 17, 2013 7:35 pm
Re: Unclaimed visitor gates and combat relations
This does make sense, but it also makes sense to do nothing.
Visitor gates block you while in combat, normal gates don't. Seems logical and easy to me. Not everyone plays with the claim overlays (they should though)
If anything were to change, I would like it if animals are blocked by the gates like players are.
Visitor gates block you while in combat, normal gates don't. Seems logical and easy to me. Not everyone plays with the claim overlays (they should though)
If anything were to change, I would like it if animals are blocked by the gates like players are.
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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Unclaimed visitor gates and combat relations
so it will be easier to kill them useing gates ? more easy than palisade killing...I would like it if animals are blocked by the gates like players are.
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Agame
- Posts: 244
- Joined: Wed Jan 16, 2019 8:10 am
Re: Unclaimed visitor gates and combat relations
Neah, let the animals break through palisades, small houses, everything, just because a fox felt like it while chasing a squirrel. Why not? Better than letting people cheese through small birds, bats, small rodents and so on. Nerf people, not wildlife. Make us all bacteria.Lojka wrote:so it will be easier to kill them useing gates ? more easy than palisade killing...I would like it if animals are blocked by the gates like players are.
Sarcasm, of course, but Jorbtar might find it a good suggestion, the one with Bacteria.
As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Unclaimed visitor gates and combat relations
I still think a good debuff for going through a visitor gate while in combat would be a better solution, in case the goal is to stop repeated hiding behind the security these provide.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Unclaimed visitor gates and combat relations
ehh it wont change much people will still run in to escape and fights will be less frequent because people are waiting out said debuff.Granger wrote:I still think a good debuff for going through a visitor gate while in combat would be a better solution, in case the goal is to stop repeated hiding behind the security these provide.
see homo sexuality trending,. do not do that.