Castle doctrine. Village members should be able to execute it already, possibly party permissions could be made to give that ability to others for personal claims?loskierek wrote:add another option on claim where you can give your kin ability to defend it with you if agroed by a player with rage, that way you cab defend your camp in case of siege but it wont be abused by alt swarm outside ur base.Sure its not ideal but better than the current system.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Rage make character targetable
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Rage make character targetable
realism is a shitty argument because in real life there is no protection once you're knocked out, you don't just get to teleport home or log out, so stop using realism as your argument.Jackwolf wrote:sounds like a great idea. If you came up to me on the street and punched me in the face while trying to rob me, my friends aren't just going to stand there. They're going to beat your ass, even if we have no intention or ability to steal your shit or kill you.wonder-ass wrote:what a terrible idea. imagine having rage, aggroing a guy and his whole rageless group just gets to stomp your ass down for free with no risk of dying if you were to ko them.Fostik wrote:Just make it so that aggroing one in party will aggro all the other party.
This will be very helpful in dungeons too, because it's so hard to click to spawned beast when he not aggroed you.
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ErdTod
- Posts: 577
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Re: Rage make character targetable
However, though, it'd be nice to see more of division between casual plebs and pvp gods. As a casual, I'd like to explore more of game content, I haven't seen probably even half of it even though I'm playing for 8 years so far. But every time I died to some DIS people or random ganks, abandoning the game afterwards - not reaching that other half of content. I'd really love to do it before I get killed this world, and it becomes increasingly harder )
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Lojka
- Posts: 264
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Re: Rage make character targetable
so will your enemywonder-ass wrote: and i will abuse this mechanic to its full extent with an army of disposable rageless alts that can reliably be pulled in to fights what a great idea.
in the end you will be left with 10x10 fight, where is no one with rage, so you just rage in chat and go home
btw are you talking about multiboxing or just alt-farm, where you get them 1 by one
if you can control only 1 character at a time -> there is no problem at all
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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Rage make character targetable
It's good as it is, You can defend with friends on your claim AFAIK, if You get attacked in the wild, well, run or sink. Making OP idea come true would turn RAGE update completely pointless.
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loskierek
- Posts: 691
- Joined: Mon May 23, 2011 2:22 pm
Re: Rage make character targetable
how about a timer that after comiting a crime anyone can agroo anyone, lets say a noob tries to rob a noob he can knock him out and stop him.( not sure if u can do it now) same for when someone is inside ur pclaim and wants to bash ur head in, people should be able to help. I mean you bought rage so you should be prepared for the consequences. It should only be allowed in def tho to avoid knobs running around followed by 10 alts.
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Granger
- Posts: 9255
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Re: Rage make character targetable
So basically Red Handed = being attackable by everyone?loskierek wrote:how about a timer that after comiting a crime anyone can agroo anyone, lets say a noob tries to rob a noob he can knock him out and stop him.( not sure if u can do it now) same for when someone is inside ur pclaim and wants to bash ur head in, people should be able to help. I mean you bought rage so you should be prepared for the consequences. It should only be allowed in def tho to avoid knobs running around followed by 10 alts.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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loskierek
- Posts: 691
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Re: Rage make character targetable
that sounds only fair, anyone should have a chance to defend their home even without rage if you are brave enough to steal from others you should be brave enough to face the consequencesGranger wrote:So basically Red Handed = being attackable by everyone?loskierek wrote:how about a timer that after comiting a crime anyone can agroo anyone, lets say a noob tries to rob a noob he can knock him out and stop him.( not sure if u can do it now) same for when someone is inside ur pclaim and wants to bash ur head in, people should be able to help. I mean you bought rage so you should be prepared for the consequences. It should only be allowed in def tho to avoid knobs running around followed by 10 alts.
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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Rage make character targetable
that sound better, if you murder or steal, you get open pvp flag
this could help even when someone come and steal from you - you just take your items from him by force, this is not even theft !
and steal from the one who just stole something should not be a crime too
this could help even when someone come and steal from you - you just take your items from him by force, this is not even theft !
and steal from the one who just stole something should not be a crime too
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Embers
- Posts: 100
- Joined: Sat May 07, 2016 5:15 pm
Re: Rage make character targetable
Well if you're brave enough to "avenge" and threaten with "consequences" you should be brave enough to buy rage. Want to be a sheriff? Then buy rage and build yourself a reputation.
The point is, if you don't risk your character, then you don't deserve to defend anyone but yourself
The point is, if you don't risk your character, then you don't deserve to defend anyone but yourself
