Qucksilver poisoning

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Yorla
Posts: 166
Joined: Tue Apr 19, 2016 12:37 am

Qucksilver poisoning

Post by Yorla »

I think something should be done about this wound. Currently it doesn't add anything interesting into the game, only encourages alt usage.
And here I should apologize for my spelling... But I won't! Deal with it :P
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Qucksilver poisoning

Post by 2d0x »

Yorla wrote:...Currently it doesn't add anything interesting into the game, only encourages alt usage.
Like collecting honey and wax from the beehives ¯\(°_o)/¯
Excuse me, I don't speak English.
Hrenli
Posts: 1169
Joined: Mon Mar 21, 2016 1:39 pm

Re: Qucksilver poisoning

Post by Hrenli »

2d0x wrote:Like collecting honey and wax from the beehives ¯\(°_o)/¯
There is quite a difference. Bee sting isn't permanent.
Too old to rock-n-roll, too young to die.
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Qucksilver poisoning

Post by 2d0x »

Hrenli wrote:
2d0x wrote:Like collecting honey and wax from the beehives ¯\(°_o)/¯
There is quite a difference. Bee sting isn't permanent.
Yep, but this is also a stupid (and frequent, importantly) injury from scratch, which encourages alt usage.
Excuse me, I don't speak English.
User avatar
Yorla
Posts: 166
Joined: Tue Apr 19, 2016 12:37 am

Re: Qucksilver poisoning

Post by Yorla »

I can live with be stings and jellyfish bites, they are can heal over night, no big deal. But I definitely will make an alt for working with mercury.
And here I should apologize for my spelling... But I won't! Deal with it :P
User avatar
Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Qucksilver poisoning

Post by Hasta »

Or 10 alts for each area of, erm, expertise. As most players do.

PS glad to see you guys are still playing, my HS haven't changed :)
User avatar
2d0x
Posts: 782
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Qucksilver poisoning

Post by 2d0x »

Bee bites heal for a long time. Example: I collected honey from two beehives and one wax. Result: Beesting -6, -6, -3, -3. Senseless damage.
Excuse me, I don't speak English.
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Qucksilver poisoning

Post by Sevenless »

Just seems odd there isn't an item to prevent it. Like holding a lit bee smoker item or something.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Mr_Bober
Posts: 579
Joined: Thu Jan 31, 2019 8:51 pm

Re: Qucksilver poisoning

Post by Mr_Bober »

I actually like the idea of dangerous substances. Some substances shouldn't be handled without risks, and this isn't the only permanent damage that can only be cured by ancient roots.
User avatar
ricky
Posts: 1475
Joined: Fri Apr 02, 2010 5:00 am

Re: Qucksilver poisoning

Post by ricky »

should give a huge dex buff like you're a mad hatter

E: or maybe psyche? iirc long expsorue to mercury make you shakey
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.
The only thing necessary for the triumph of evil is that good men do nothing.

Return to “Critique & Ideas”