Wild Horse quest bug

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Sprymazi
Posts: 45
Joined: Mon Jan 22, 2018 11:11 pm

Wild Horse quest bug

Post by Sprymazi »

I have a quest where I have to kill a wild horse. When I killed it it didn't give me any quest progress. I'm fairly sure it was full HP too since it's on our little island that noone ever goes to, i hit it for at least 250 my own damage.

EDIT, I didn't hunt it in a party, i was solo killing it.
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Headchef
Posts: 1099
Joined: Tue Jun 14, 2016 11:27 pm

Re: Wild Horse quest bug

Post by Headchef »

Possible its last damage was bleeding? Then it doesn't count either I believe.
Sprymazi
Posts: 45
Joined: Mon Jan 22, 2018 11:11 pm

Re: Wild Horse quest bug

Post by Sprymazi »

It was running away from me when dying so it probably died of bleeding yes. So weird that it doesn't give any quest progress though. Like the bleeding damage is not linked to my character somehow..
Sprymazi
Posts: 45
Joined: Mon Jan 22, 2018 11:11 pm

Re: Wild Horse quest bug

Post by Sprymazi »

It didn't die of passive bleeding after combat either, it just started running and i was still in combat with it :/
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Headchef
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Joined: Tue Jun 14, 2016 11:27 pm

Re: Wild Horse quest bug

Post by Headchef »

Yeah being in combat is irrelevant for this, last hit needs to be from you, and bleeding from your wound and then dying does not count.

I feel it should be different too but I think in mechanics as they are now, not a bug.
Hrenli
Posts: 1169
Joined: Mon Mar 21, 2016 1:39 pm

Re: Wild Horse quest bug

Post by Hrenli »

Sprymazi wrote:So weird that it doesn't give any quest progress though.
It doesn't give LP and combat discoveries either. I agree it is sort of counter-intuitive. Not sure if it is intended as some guard system against some abuse or just an oversight.
Too old to rock-n-roll, too young to die.
loskierek
Posts: 691
Joined: Mon May 23, 2011 2:22 pm

Re: Wild Horse quest bug

Post by loskierek »

Hrenli wrote:
Sprymazi wrote:So weird that it doesn't give any quest progress though.
It doesn't give LP and combat discoveries either. I agree it is sort of counter-intuitive. Not sure if it is intended as some guard system against some abuse or just an oversight.
last patch implemented a change to this, now the animal belong to the person who atack it last - not sure how it translates into LP/move/quest gains
Hrenli
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Joined: Mon Mar 21, 2016 1:39 pm

Re: Wild Horse quest bug

Post by Hrenli »

loskierek wrote:last patch implemented a change to this, now the animal belong to the person who atack it last - not sure how it translates into LP/move/quest gains
As I read it the latest change just makes you pick up your prey from somebody else's claim without leaving scents. Actually after reading it in patch notes yesterday I immediately thought about bleeding-damage-running-away deaths and how it is still an issue even with that change... Have not verified it yet though. Would be glad to be proven wrong but I keep my doubts for now.
Too old to rock-n-roll, too young to die.
loskierek
Posts: 691
Joined: Mon May 23, 2011 2:22 pm

Re: Wild Horse quest bug

Post by loskierek »

Hrenli wrote:
loskierek wrote:last patch implemented a change to this, now the animal belong to the person who atack it last - not sure how it translates into LP/move/quest gains
As I read it the latest change just makes you pick up your prey from somebody else's claim without leaving scents. Actually after reading it in patch notes yesterday I immediately thought about bleeding-damage-running-away deaths and how it is still an issue even with that change... Have not verified it yet though. Would be glad to be proven wrong but I keep my doubts for now.
yea that's why i am not really sure because most of the patch notes are as vague as they can be - but aren't we used to it by now :D

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