World Map Enhanced [W14 Edition! 115 000+ tiles!!]

Forum for alternative clients, mods & discussions on the same.
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Leksar
Posts: 191
Joined: Thu Apr 08, 2010 6:43 pm

Re: World Map Enhanced

Post by Leksar »

Thanks m8. Would be cool if there well be button for map "opacity", because now i can barely see some markers
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Sarge
Posts: 2059
Joined: Fri Oct 09, 2009 3:41 am

Re: World Map Enhanced

Post by Sarge »

Thanks this is most useful.

Can we add custom markers? E.g. having a bear icon for all animals is shitty nvm that there are a millionty different forageables etc. that I would very much prefer each has it's own and appropriate marker icon.
factnfiction101 wrote:^I agree with this guy.
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: World Map Enhanced

Post by shubla »

Sarge wrote:Thanks this is most useful.

Can we add custom markers? E.g. having a bear icon for all animals is shitty nvm that there are a millionty different forageables etc. that I would very much prefer each has it's own and appropriate marker icon.
Currently I have to manually check names of every icon and then add them individually, also if I'd add all animals and herbs there would be quite a bunch of markers to choose from. Im not sure if custom markers would be a good thing. I think the whole icon-editing-menu should be completely reworked. For example, timers for localized resources (manually set). And a better menu system that would allow more markers to be displayed. Maybe preview of icons on that menu too. I am currently very busy but I'll look at the map later this/next week and try to improve it.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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discospaceman
Posts: 174
Joined: Sun Jan 16, 2011 8:37 pm

Re: World Map Enhanced

Post by discospaceman »

inb4 shubla mines your personal markers for q nodes
Jazcash
Posts: 49
Joined: Fri Jan 25, 2019 1:06 am

Re: World Map Enhanced

Post by Jazcash »

could we get icons for abyssal chasms and dungeons? Maybe fish node icon too
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Ants
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Joined: Sun May 04, 2014 9:55 pm
Location: inside your head

Re: World Map Enhanced

Post by Ants »

Awesome. Thank you!! :D
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Ferinex
Posts: 1040
Joined: Sun May 31, 2009 9:05 am
Location: Miami

Re: World Map Enhanced

Post by Ferinex »

where do I upload new tiles? the odditown map very rarely merges submissions so uploading to him seems pretty pointless
i guess they never miss huh
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AntiBlitz
Posts: 638
Joined: Sun Sep 25, 2011 11:43 am

Re: World Map Enhanced

Post by AntiBlitz »

pretty sure this map draws all its details from odditown map.
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: World Map Enhanced

Post by shubla »

Ferinex wrote:where do I upload new tiles? the odditown map very rarely merges submissions so uploading to him seems pretty pointless
I don't currently have any easy way to merge more tiles to the map, and overall merging is a bit difficult. Merging manually is too much work and writing a program for merging is not a simple task, if one wants to make it good.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: World Map Enhanced

Post by shubla »

Updated with w12 tiles for all you poor people without private maps!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client

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