This couldve been mentioned in a different way but an idea i was thinking about today was a kingdom song like how we have mining song that uses kingdom authority (gives us more to spend on) to cast and lasts a certain period of time and has a cooldown effect like a month etc. Basically we have a few songs that do different things that last for a day or a few days thats sort of like festivals for the kingdom. For example we could have a songbird Festival where swans magpies ptar eagles etc all spawn a hell of alot more etc and others for animals or foragables.
Potential songs (festivals)
Festival of the ferioucious- Increases the spawn of aggresive animals like bears,boars,wolverines,wolves, slimes, mammoths and eagle owls.
Festival of the druid - Dryads, butterflies, dragonflies,fireflys,ladybugs and other simple curiosity creatures spawn more and better quality.
Wanderers Luck -forageables and rare forables spawn more and better quality
Loki's Day of peace- random things spawn anywhere bears in bases mammoth in a mine etc whatever jorb thinks would be funny.
I would say a war-cry or town-crier buff for during sieges i think that's been mentioned as a buff to a kingdom to boost defenders as in anyone whose hf is in the kingdom lands.
One final idea on top of this, Let us create iriminsul or monoliths (perhaps a npc has a chance to become one from a rare hard quest) or some sort of kingdom wonders as right now it looks like alot of kingdom buffs will never be 5/5 for anyone because they require like 10 monoliths and only 2 -4 on a island.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Kingdom Songs/Festivals
I'd rather see some kind of specialization added to Vclaims before doubling down on more for Realms, but this sounds neat.
I think being able to build monolithes entirely defeats the purpose of adding them into the buff requirement, but I'm not sure I like the idea that a small realm on an island is forever permastuck with being ultra shit just because it's a small landmass.
That said, I don't know that if you can find those structures underground.
I think being able to build monolithes entirely defeats the purpose of adding them into the buff requirement, but I'm not sure I like the idea that a small realm on an island is forever permastuck with being ultra shit just because it's a small landmass.
That said, I don't know that if you can find those structures underground.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system