Building, cool effect

Thoughts on the further development of Haven & Hearth? Feel free to opine!
MooCow
Posts: 277
Joined: Tue Sep 17, 2013 7:35 pm

Re: Building, cool effect

Post by MooCow »

MagicManICT wrote:Would it not be better to show "partial stages" of construction, then?
I like magic smoke more than construction stages. The only thing I would like more than a poof of smoke, is having the building slowly rise from the ground, while vibrating slightly, and magic smoke appearing at the intersections of ground and building

We all know that hearthlings don't actually build anything. They just sacrifice the ingredients to the dark beings of the underworld. Rewarded for their efforts with the unholy creations of the abyss.
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shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Building, cool effect

Post by shubla »

MooCow wrote:
MagicManICT wrote:Would it not be better to show "partial stages" of construction, then?
I like magic smoke more than construction stages. The only thing I would like more than a poof of smoke, is having the building slowly rise from the ground, while vibrating slightly, and magic smoke appearing at the intersections of ground and building

We all know that hearthlings don't actually build anything. They just sacrifice the ingredients to the dark beings of the underworld. Rewarded for their efforts with the unholy creations of the abyss.
Interesting idea.
When you would finish any building, it would rise from the ground with smoke and stuff.
Might be neat.
Ant not really difficult to implement either, I would think.
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