there is a non trivial number of noobs I've had to teach how to exit vehicles. there is a non-trivial number of noobs i've had to teach that objects on the minimap are clickable.
knowing how the world works (mechanics) is up to user experience and trial and error
how to interact with the world is a cornerstone of learning how the world works.
Mechanics don't have to be intuitive, Controls must either be intuitive or explicitly stated.
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: More server side autodrink slots
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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DPblH
- Posts: 432
- Joined: Wed Jun 09, 2010 4:57 pm
Re: More server side autodrink slots
This was even in vanilla client of legacy. Dunno how did u miss this being a custom client maker.shubla wrote:And how should one know that!loftar wrote: Alt+0-9 chooses one of ten hotkey bars in the default client.
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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shubla
- Posts: 13041
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- Location: Finland
Re: More server side autodrink slots
Why in the earth would anyone click some random combination of buttons, ever?DPblH wrote:This was even in vanilla client of legacy. Dunno how did u miss this being a custom client maker.shubla wrote:And how should one know that!loftar wrote: Alt+0-9 chooses one of ten hotkey bars in the default client.
And we must think of people who dont read the
or mess with the client code.
Devs should add some small manual for client controls.
It doesn't have to be much. Just all the basic modifier combinations listed. That can be viewed on the client.

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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: More server side autodrink slots
I always had an easier time learning hotkeys this way. But then, I come old-school computing where everything was hotkeys and there were no menus to wade through to do things. And then there were productivity apps... Learning Lotus for DOS was a huge pain in the ass, and was a lot of just making random spreadsheets and playing with various functions and key combos to figure out what I needed to be able to do. Otherwise, the keyboard reference took as much time to look anything up. I realize this makes me an oddity and a bit of a dinosaur in computers, but when in doubt, just start hitting random keys... no, don't just start button mashing. Do it in a methodical method so you don't forget what you did.shubla wrote:Why in the earth would anyone click some random combination of buttons, ever?
@jorbtar: a scroll indicator of some sort next to the hotkey bar would be a great indicator that there is more than one hotbar that can be accessed. As is, no indicator doesn't give a clue to there being more.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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eliminoid
- Posts: 155
- Joined: Tue Oct 25, 2011 6:04 pm
Re: More server side autodrink slots
...I created my first account exactly 8 years ago and i only found about it nowloftar wrote:Alt+0-9 chooses one of ten hotkey bars in the default client.shubla wrote:The default client has only 9 hotkeys (1-9 numbers).
Hi