skill values suck
combat ones even moreso than the rest
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Brickbreaker
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Re: No more PK'ing and trust groups
viewtopic.php?f=5&t=6910Jackard wrote:aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaBrickbreaker wrote:True to an extent, but that's where my idea of skill decay comes in.burgingham wrote:Hmm, with a skillcap you would be able to be the best in every skill. You are however not with the current system, because you need to focus on a limited number of skills.
brickbreaker do you have any good ideas at all? seriously
afaik this is the only one ppl accepted.
And why is my idea of skill capping and skill decay bad? everyone just rolls their eyes and never give a reason.
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Wipfmetz
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Re: No more PK'ing and trust groups
With the exception of the "Skill Capping"-thread, where even the first replies gave specific reasons, you mean?Brickbreaker wrote: And why is my idea of skill capping and skill decay bad? everyone just rolls their eyes and never give a reason.
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Jackard
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Re: No more PK'ing and trust groups
consider village authority drainBrickbreaker wrote:why is my idea of skill decay bad?
now imagine that applied to skill values but made even worse because of each point costing more than the last. an absolutely punishing grind just to keep your chosen tradeskills level, let alone raise them. completely annihilates casual players - so if this was your aim, well done
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Brickbreaker
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Re: No more PK'ing and trust groups
Why didn't anyone say this in my completely dedicated thread? Anyway I guess your right and lol you really must hate combat skill values, you keep bringing it upJackard wrote:consider village authority drainBrickbreaker wrote:why is my idea of skill decay bad?
now imagine that applied to skill values but made even worse because of each point costing more than the last. an absolutely punishing grind just to keep your chosen tradeskills level, let alone raise them. completely annihilates casual players - so if this was your aim, well done
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theTrav
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Re: No more PK'ing and trust groups
I highly recommend using "discovery system" to describe it now, and forgetting about the word "quest" and all its horrible connotationssabinati wrote:wyrd seems better suited to buffs. remember, the "quest system" is really more of a "discovery system".
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sabinati
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