Accumulated gametime rewards

Thoughts on the further development of Haven & Hearth? Feel free to opine!
loskierek
Posts: 691
Joined: Mon May 23, 2011 2:22 pm

Accumulated gametime rewards

Post by loskierek »

How about some cosmetic items which cant be traded for accounts that have accumulated hundredths or thousanths of hours into hnh? kinda of like loyalty badge :D maybe something like a coat or cape overlay?
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azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Accumulated gametime rewards

Post by azrid »

Haven needs achievements in general.
Then it can finally be released on steam.
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shubla
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Re: Accumulated gametime rewards

Post by shubla »

Now we have to afk our chars online 24/7 for some achievements?
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Hrenli
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Joined: Mon Mar 21, 2016 1:39 pm

Re: Accumulated gametime rewards

Post by Hrenli »

shubla wrote:Now we have to afk our chars online 24/7 for some achievements?
Darn, the time has come when I have to agree with shubla... :o

Usually achievements are means to substitute a lack of the actual game content with some arbitrary incentives for players. If ever implemented they should introduce something interesting, not just playtime count. And I still think they should be in the actual game. Credos are already achievements one might say.
Too old to rock-n-roll, too young to die.
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azrid
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Re: Accumulated gametime rewards

Post by azrid »

I want creature kill counters so I can show off.
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Hrenli
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Re: Accumulated gametime rewards

Post by Hrenli »

azrid wrote:I want creature kill counters so I can show off.
Yeah, access to some player-specific statistics as well as world-wide numbers would be cool!
Too old to rock-n-roll, too young to die.

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