They are permanent tea.
And sabinati while the fep variance bonus works stockpiling a bunch of different low fep foods is a big hassle. But then again choice is good. You can choose to mess with many different things I chose not to and we can both be happy about it.
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Avu
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Re: Concerns about horses
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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sabinati
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Re: Concerns about horses
permanent tea... as in LP bonus? does it stack with tea?
who said anything about low fep food?
who said anything about low fep food?
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burgingham
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Re: Concerns about horses
I think it stacks with tea, we made a necklace that gives a 27% boost to the learning rate.
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Jackard
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- Location: fucking curios how do they work
Re: Concerns about horses
the strength of the ancestors powers them alongLothaudus wrote:Row? What is this "rowing"? Rowing would require Oars and my boats never have Oars. Either there's a hole in the bottom of the boat and my legs are paddling very, very fast or I always assumed there was a hidden outboard motor on the back. :Djorb wrote:Rowing should cost stamina.
same here, theres so much work to do im glad i can actually build up a stockpile now and plan ahead instead of eating everything in sightLothaudus wrote:I *LOVE* the new values. God, I can't believe how much I can get done now without chowing down on a tonne of food every 15 minutes. I can hunt a bit if I want and bring back plenty to share.jorb wrote:I don't like the new values because I have such shitloads of food that it's just silly.
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Potjeh
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Re: Concerns about horses
I kinda expected pot to generate hunger rather than increase FEPs. The end effect would be the same - accelerated stat growth, but we'd get rid of all those mountains of food in the process. Sure, I can handplow and drink water, but that's so bloody tedious.
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Granger
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Re: Concerns about horses
^this ^Potjeh wrote:I kinda expected pot to generate hunger rather than increase FEPs. The end effect would be the same - accelerated stat growth, but we'd get rid of all those mountains of food in the process. Sure, I can handplow and drink water, but that's so bloody tedious.
Would also be more realistic
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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sabinati
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Re: Concerns about horses
sounds like they own thenburgingham wrote:I think it stacks with tea, we made a necklace that gives a 27% boost to the learning rate.
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jorb
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Re: Concerns about horses
I can also add that we have since upped the bonus. Pearl necklace should now (Might be that we haven't had a restart since, though) give a 40% bonus to learning rate at Q10.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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ThirdEmperor
- Posts: 592
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Re: Concerns about horses
Well, seeing as burginghams pearl neckless is obviously completely useless, I'll happily take it off hos hands for free! In fact, I'll even give him some fish, cause I'm such a nice guy!jorb wrote:I can also add that we have since upped the bonus. Pearl necklace should now (Might be that we haven't had a restart since, though) give a 40% bonus to learning rate at Q10.