We should be able to build crates from wood.
One crate could store one stockpile. You could then seal the crate and then lift the crate and store it in a knarr for example.
You could open the crate with a crowbar and then get items of the stockpile out of it.
Crates would break when opened, so you couldnt re-seal them.
They would primarily be used for trading and transporting goods
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shubla
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Crates and crowbars

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Ysh
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Re: Crates and crowbars
Crates are already in the game.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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rye130
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Re: Crates and crowbars
Why not just use wheelbarrows?
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Grog
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Re: Crates and crowbars
immöaschion!11rye130 wrote:Why not just use wheelbarrows?
Favourite thread: viewtopic.php?f=9&t=3388
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shubla
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Re: Crates and crowbars
Because thats ugly and stupid. They are valuable and stuff. Not very suitable for trading, because you cannot give them to the person that you are trading with.rye130 wrote:Why not just use wheelbarrows?
I hate when people suggest some BAD alternative solutions to suggestions which are meant to improve the game.
We are talking about different type of crates here, did you even read the suggestion?Ysh wrote:Crates are already in the game.

I am talking about crates like these.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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MadNomad
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Re: Crates and crowbars
sounds nice, but why would they break when opened? chopping too many trees is not good for the hearthlands!
Last edited by MadNomad on Sat Mar 23, 2019 1:40 pm, edited 2 times in total.
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shubla
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Re: Crates and crowbars
Maybe they could be re-used? I dont know.MadNomad wrote:sounds nice, but why would they break when opened? chopping too many trees is not good for the hearthlands!
I think making them relatively cheap, but 1 use only, would be nice.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Mr_Bober
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Re: Crates and crowbars
+1
I like the idea of some alternative to the wheelbarrow for long-distance transport of goods.
And I know everyone will hate the idea, but if something like this is introduced, full wheelbarrows shouldn't be liftable anymore.
I like the idea of some alternative to the wheelbarrow for long-distance transport of goods.
And I know everyone will hate the idea, but if something like this is introduced, full wheelbarrows shouldn't be liftable anymore.
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Grog
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Re: Crates and crowbars
Oh yeah, let's also implement forklifts, as these type of crates are meant to be used with one.shubla wrote: We are talking about different type of crates here, did you even read the suggestion?
I am talking about crates like these.
Favourite thread: viewtopic.php?f=9&t=3388
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Ysh
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Re: Crates and crowbars
Yes, I read it. How can there be two object named crate in game? I think this can not be. There is already crate in game. You must come up with different name.shubla wrote:We are talking about different type of crates here, did you even read the suggestion?Ysh wrote:Crates are already in the game.
I am talking about crates like these.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.