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ghandhikus
- Posts: 230
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Equipable Needles
I wonder why don't we have an option that lets you increase your sewing skill by equipping needles. We have both bone pins(that look like a needle), garment needle and a curious needle, but it's just a gild/curio. Changing it to an equipable thing shouldn't be hard.
King of Game-design and Java Programmer
RIP lather ball 2017/08/24 01:21
RIP lather ball 2017/08/24 01:21-
Grog
- Posts: 2747
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Re: Equipable Needles
Would this really add to gameplay, or would it make sewing just more tedious?
Favourite thread: viewtopic.php?f=9&t=3388
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dageir
- Posts: 1973
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Re: Equipable Needles
We need a sewing mini game where you Place each individual stitch.Grog wrote:Would this really add to gameplay, or would it make sewing just more tedious?

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Grog
- Posts: 2747
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ghandhikus
- Posts: 230
- Joined: Fri Jan 18, 2013 4:07 pm
- Location: UK
Re: Equipable Needles
How in the hell can people think that adding an optional stat boost as an equipable item can even make sewing tedious honestly?Grog wrote:Would this really add to gameplay, or would it make sewing just more tedious?
King of Game-design and Java Programmer
RIP lather ball 2017/08/24 01:21
RIP lather ball 2017/08/24 01:21-
Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Equipable Needles
It will be the moment it is mandatory.
Not stat wise, but the general use of a needle.
Not stat wise, but the general use of a needle.
Favourite thread: viewtopic.php?f=9&t=3388