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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Allow ko'ed non-rage players to port back from water
As subject says, maybe we should finally allow non-rage players to port back from water when they get ko'ed by another player
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Allow ko'ed non-rage players to port back from water
"no bcuz water shuld be dangerous, cry moar nubs" - jorb, multiple times previously
I agree that its stupid.
To make the process clear:
1. You are in a rowboat, peacefully boating around in a river or a lake.
2. A wild knarr or other faster boat than yours appears, they instantly aggro you and knock you out in 2-3 seconds
3. You did not really have time to think, react, or move, so you get knocked out in deep water
4. They destroy your boat
5. You drown
The drowning and boat destroying happens faster than you can teleport to your HF.
I agree that its stupid.
To make the process clear:
1. You are in a rowboat, peacefully boating around in a river or a lake.
2. A wild knarr or other faster boat than yours appears, they instantly aggro you and knock you out in 2-3 seconds
3. You did not really have time to think, react, or move, so you get knocked out in deep water
4. They destroy your boat
5. You drown
The drowning and boat destroying happens faster than you can teleport to your HF.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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loskierek
- Posts: 691
- Joined: Mon May 23, 2011 2:22 pm
Re: Allow ko'ed non-rage players to port back from water
Maybe make rowboats/dugouts rage dependant. If a non-rage character gets knocked out the boat can not be destroyed as long as the player sits in it. If a rage char get's knocked out the boat might be bashed.
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ErdTod
- Posts: 577
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Allow ko'ed non-rage players to port back from water
Then rage chars will row along with 1 non-rage to not to be drowned, and force leaving scents... But idk if that is of any use, never did any PvP.loskierek wrote:Maybe make rowboats/dugouts rage dependant. If a non-rage character gets knocked out the boat can not be destroyed as long as the player sits in it. If a rage char get's knocked out the boat might be bashed.
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loskierek
- Posts: 691
- Joined: Mon May 23, 2011 2:22 pm
Re: Allow ko'ed non-rage players to port back from water
how would that prevent rage character from dying? you can still continue atacking them after KO it would only save the non rage characterErdTod wrote:Then rage chars will row along with 1 non-rage to not to be drowned, and force leaving scents... But idk if that is of any use, never did any PvP.loskierek wrote:Maybe make rowboats/dugouts rage dependant. If a non-rage character gets knocked out the boat can not be destroyed as long as the player sits in it. If a rage char get's knocked out the boat might be bashed.
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ErdTod
- Posts: 577
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Allow ko'ed non-rage players to port back from water
Not prevent from dying, but leave murder scentsloskierek wrote:how would that prevent rage character from dying? you can still continue atacking them after KO it would only save the non rage characterErdTod wrote:Then rage chars will row along with 1 non-rage to not to be drowned, and force leaving scents... But idk if that is of any use, never did any PvP.loskierek wrote:Maybe make rowboats/dugouts rage dependant. If a non-rage character gets knocked out the boat can not be destroyed as long as the player sits in it. If a rage char get's knocked out the boat might be bashed.
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loskierek
- Posts: 691
- Joined: Mon May 23, 2011 2:22 pm
Re: Allow ko'ed non-rage players to port back from water
Yea but destroying boat to avoid is not really how the game is supposed to be played dont you think?
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ErdTod
- Posts: 577
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Allow ko'ed non-rage players to port back from water
I agree, even though destroying a boat does feel like a valid mechanic. But I support having less stupid ways to die.loskierek wrote:Yea but destroying boat to avoid is not really how the game is supposed to be played dont you think?
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Allow ko'ed non-rage players to port back from water
If this works for non-Rage characters only, then there will be no contradiction.loskierek wrote:Yea but destroying boat to avoid is not really how the game is supposed to be played dont you think?
Excuse me, I don't speak English.
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: Allow ko'ed non-rage players to port back from water
No we should not, mister chinup 