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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Allow ko'ed non-rage players to port back from water
Then what is the point of silver for the ferryman and how would the game make the distinction of being ko'd by a player or an animal?
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Allow ko'ed non-rage players to port back from water
That's the way to go for rage characters, which are probably the only ones who have it in the first place.Kaios wrote:Then what is the point of silver for the ferryman and how would the game make the distinction of being ko'd by a player or an animal?
Favourite thread: viewtopic.php?f=9&t=3388
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Allow ko'ed non-rage players to port back from water
You can steal the silver for the ferryman from the body before it drowns.Kaios wrote:Then what is the point of silver for the ferryman and how would the game make the distinction of being ko'd by a player or an animal?
And the second point:
If player destroys the boat and one who is in the boat does not have rage. Then he will not drown.
If an animal destroys the boat, then one who is in the boat will drown.

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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Allow ko'ed non-rage players to port back from water
ye we should its literally the biggest noob trap. tho ofc ad nibbas wouldnt want this fixed they are using it every day trying to kill nabs!!!Headchef wrote:No we should not, mister chinup
see homo sexuality trending,. do not do that.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Allow ko'ed non-rage players to port back from water
That's because there's no KO state with drowning now you just asphyxiate and then dieshubla wrote: You can steal the silver for the ferryman from the body before it drowns.Who even uses that ring currently? or has ever used? It should be removed from the game, so many ideas where people complain that some shitty silver ring would be useless if the idea would be implemented. But it already is useless.
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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Allow ko'ed non-rage players to port back from water
better make ppl not drown to death in all situations:
if someone is drowned, he is wirpooled into random location and lost all his items in water item pool
(and his hf is now on this shore)
if someone is drowned, he is wirpooled into random location and lost all his items in water item pool
(and his hf is now on this shore)
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Allow ko'ed non-rage players to port back from water
hf on a random spot on the map literally worse than death lol.Lojka wrote:better make ppl not drown to death in all situations:
if someone is drowned, he is wirpooled into random location and lost all his items in water item pool
(and his hf is now on this shore)
see homo sexuality trending,. do not do that.
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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Allow ko'ed non-rage players to port back from water
can't say so...
it will make you do a little journey back to home. Could take you some time, but it is possible
it will make you do a little journey back to home. Could take you some time, but it is possible
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Allow ko'ed non-rage players to port back from water
And when you reach your base you can build a Wrecking Ball since your keys are now in the beach trash loot pool...Lojka wrote:can't say so...
it will make you do a little journey back to home. Could take you some time, but it is possible
I'm not convinced about the details of this particular idea.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Allow ko'ed non-rage players to port back from water
yes, or someone will open gate for you, like master-key alt