Push harder, the harder you push the better it fits.Lightning2 wrote:
But seriously, you are right the gates are too small and a good number of players won't be able to break down existing gates to build bigger ones.
Push harder, the harder you push the better it fits.Lightning2 wrote:
wouldnt be a problem if you could use authority to delete objectsEPSIL0N wrote:Push harder, the harder you push the better it fits. But seriously, you are right the gates are too small and a good number of players won't be able to break down existing gates to build bigger ones.
good idea. sealing is terrible anyways because of decay.Potjeh wrote:IMO the best solution would be to set soak for everything to 0 if you have vandalism authorization where the object you're destroying is. Yes, that also means 0 soak for unclaimed walls, which would be a better solution to grief walling than cornerpost sealing.
pay off some gypsies to do it for youkLauE wrote:removing teleport = OMG :roll:
Travel hours to good soil, water and clayspot. More hours to walk to ur silver or goldmine. And if u want to trade, u should have some free days.
I am sure we will be able to make a large stockpile of laudanum if that ever comes.Garlicman wrote:Will we be able to die of dysenteria?
