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DPblH
- Posts: 432
- Joined: Wed Jun 09, 2010 4:57 pm
Re: partial solution to cheattin playstyle
ya
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
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Asgaroth22
- Posts: 625
- Joined: Mon Jan 09, 2012 8:08 pm
Re: partial solution to cheattin playstyle
jorb wrote:a fuckton of noise.
“The story so far:
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”
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biohazard
- Posts: 55
- Joined: Sat Dec 05, 2009 4:39 pm
Re: partial solution to cheattin playstyle
with the current pop obvz it would be better to have smaller mapsif it where to be tiered
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: partial solution to cheattin playstyle
stya wrote:Not sure if it's a troll or just a really bad idea.
ummm.... no... just a fool, actuallyHasta wrote:Yeah that's a troll.
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biohazard
- Posts: 55
- Joined: Sat Dec 05, 2009 4:39 pm
Re: partial solution to cheattin playstyle
wel,perhaps ya cold choose to upgrade to higher map at certain point, who wishes to keep bullyin the weak and feel himself the king of the ant hill, its fine. who wants to progress ever faster by acquirin higher resources on highher tie worlds, fine too. what i know is that hermits would love it. but current e botters/cheaters/alts/politians would not, therefore choose to stay around pround and confortable with status co

