"Seal"

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: "Seal"

Post by Jackard »

Potjeh wrote:
Gerrado wrote:that would mean having to extend your claim over all of your walls, which takes alot of skill points
Make smaller walls. Huge walls may look like a good idea now, but when you start repairing them you'll see just how wrong that is.
my walls are as small as possible, especially now that there are keyrings (remove keys)

most stuff doesnt need heavy duty walls, join a city if you want those
User avatar
Turtleshot
Posts: 174
Joined: Tue Mar 30, 2010 4:27 am

Re: "Seal"

Post by Turtleshot »

Image
User avatar
Zamte
Posts: 526
Joined: Sun Apr 04, 2010 2:12 am

Re: "Seal"

Post by Zamte »

spectacle wrote:How about limiting the "seal" and "unseal" actions to claim owners/village members? No vandals, legitimate owners only. That avoids any mucking about with keys, which is both cumbersome and unrealistic.
I don't see how keys in cornerposts are unrealistic at all. At least no less realistic than the nice wooden locks you have on your palisade's gates. :P
Gerrado
Posts: 40
Joined: Sun Apr 18, 2010 8:01 am

Re: "Seal"

Post by Gerrado »

Turtleshot wrote:Image
i lold, quite heartily
Warshadow
Posts: 21
Joined: Tue Mar 30, 2010 8:52 pm

Re: "Seal"

Post by Warshadow »

Turtleshot wrote:Image

No wwhere did I put my club.

Return to “How do I?”