How to solve kingdom cairns problem

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Fostik
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Re: How to solve kingdom cairns problem

Post by Fostik »

Palisades must be hand bashable only. That's all, everything else is stupid limitations.
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wonder-ass
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Re: How to solve kingdom cairns problem

Post by wonder-ass »

2) Palisades CANT dry on unclaimed land ( so u can destroy it with hands )
all it takes is to wait an extra 8 hours and you can build a pali with soak no? this wont fix much other than having to wait an extra 8 hours.
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Frantianno228
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Re: How to solve kingdom cairns problem

Post by Frantianno228 »

wonder-ass wrote:
2) Palisades CANT dry on unclaimed land ( so u can destroy it with hands )
all it takes is to wait an extra 8 hours and you can build a pali with soak no? this wont fix much other than having to wait an extra 8 hours.
1)
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wonder-ass
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Re: How to solve kingdom cairns problem

Post by wonder-ass »

Frantianno228 wrote:
wonder-ass wrote:
2) Palisades CANT dry on unclaimed land ( so u can destroy it with hands )
all it takes is to wait an extra 8 hours and you can build a pali with soak no? this wont fix much other than having to wait an extra 8 hours.
1)
banner to it same thing unless cairns have a significant drain to them on auth.
see homo sexuality trending,. do not do that.
MrBunzy
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Re: How to solve kingdom cairns problem

Post by MrBunzy »

I agree that unclaimed walls are and have been a huge problem. There are lots of ways they could be fixed I'm sure, but I like the idea that they would just instantly decay and vanish if they were ever not covered by a claim.
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Mario_Demorez
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Re: How to solve kingdom cairns problem

Post by Mario_Demorez »

MrBunzy wrote:I agree that unclaimed walls are and have been a huge problem. There are lots of ways they could be fixed I'm sure, but I like the idea that they would just instantly decay and vanish if they were ever not covered by a claim.
Not instantly. Just no soak.
Mario_Demorez
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Re: How to solve kingdom cairns problem

Post by Mario_Demorez »

wonder-ass wrote: ...
banner to it same thing unless cairns have a significant drain to them on auth.
Ya village claims need to be effected by auth drain. But this can be abused and put villages out if realms build a lot of cairns around a large village. Cairns could work like pclaims on villages. If they existed before the village cliaim was over it then it drains the auth, if not they can challenge it and not spend any auth on it.
pppp
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Re: How to solve kingdom cairns problem

Post by pppp »

So if someone has a cairn inside his pclaim / village he is screwed ?
Thank you very much sir.

+ 1 for no soak on unclaimed palisades though.
ArgentumW7
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Re: How to solve kingdom cairns problem

Post by ArgentumW7 »

If a village's authority drain for covering something is greater than the authority drain from bannering around it and walling a larger area, guess what everyone's going to do instead?

You're only fixing pclaims, which while a welcome short term solution it doesn't really solve the problem: Moving an alt with stats up to a resource, getting it then login out or warping. Any third parties trying to log out their characters near the thing are simply going to get the option to login elsewhere when you waste 5 minutes placing stockpiles in the unclaimed area to force wilderness spawns.
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Granger
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Re: How to solve kingdom cairns problem

Post by Granger »

Erecting and maintaining a village claim is at least a little more demanding than a personal claim.
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