this has bin suggested like 100 times by 100 different people and is prob one of the top requested mechanics to be fixed or changed, yet it has seen 0 action.
how many more topics need to arise before this gets changed?
quests scaling with amount of credos done is ridiculous and should be tiers instead (no matter how many credos you have 1st tier credos should always be 2 quests per level same for all the others.)
1:2 quests per level
fisherman-forager-hunter-farmer-quaryman
2:3 quests per level
miner-gemhunter-pearl diver-mystic-lumberjack-tailor-gardener-potter-cook
3:4 quests per level
strider-scholar-cavehermit-blacksmith-herder-nomad
fisherman>pearldiver
hunter>strider
quaryman>miner/gemhunter>blacksmith/cavehermit
forager>mystic/gardener>nomad/scholar
farmer>tailor/lumberjack/potter/cook>herder
Speed bonus when chasing small animals from forager should be moved too hunter.
Increased speed when pursuing small/large animals. should be the third hunter quest.
give people freedom of which profession they wanna pick not the crap we have right now where you need to go through stupid amount of quests and credos to get strider which is the only credo a fighter wants.
my blacksmith doesnt give a fuck about hunter/forager/lumberjack why are we forced to get these credos it makes no sense.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
credos again!
see homo sexuality trending,. do not do that.
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: credos again!
What do you mean, twenty tasks per level seems totally reasonable ![Trollface ¦]](./images/smilies/troll.gif)
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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Re: credos again!
Quest in general would need a more rigid system for generating quest for your idea to be alright. I'd have every credo if your idea was live...in like a week. Credo questing is nuts, but you want to gut it too much.
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: credos again!
If you think so, then this clearly means that quests are too easy to get!Headchef wrote:What do you mean, twenty tasks per level seems totally reasonable
lets increase the quest requirement to 10 times as much as it is now!
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: credos again!
heh simply make it so you cant abandon sub quests and instead abandon the whole credo good luck getting all of them in a week : )Fierce_Deity wrote:Quest in general would need a more rigid system for generating quest for your idea to be alright. I'd have every credo if your idea was live...in like a week. Credo questing is nuts, but you want to gut it too much.
also the idea of credos being long term project is stupid with the amount of mandatory credos there are.
see homo sexuality trending,. do not do that.
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TheUltimateC
- Posts: 57
- Joined: Sat Jul 28, 2018 10:30 pm
Re: credos again!
Yes to this.
And the orders suggested make so much more sense. Just look at scholar, it would make way more sense to be proceded by mystic than by quarryman.
And the orders suggested make so much more sense. Just look at scholar, it would make way more sense to be proceded by mystic than by quarryman.
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julian12it
- Posts: 787
- Joined: Sat Sep 11, 2010 8:01 pm
- Location: Topaz
Re: credos again!
Please end our misery. We've been credo questing since day one, I'm still 4/5 10/14 on credos. Help a brother out.
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_Gunnar
- Posts: 1430
- Joined: Thu Dec 22, 2011 1:15 pm
Re: credos again!
The problem isn't the number of quests, but that the quests are at best boring, mainly irritating, and sometimes nearly impossible.

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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: credos again!
I like this idea. Dev justification for current system is that they want people to specialize and not be able to do everything.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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loskierek
- Posts: 691
- Joined: Mon May 23, 2011 2:22 pm
Re: credos again!
make them specialise, put most good credos behind 90% of other credos solid logicvatas wrote:I like this idea. Dev justification for current system is that they want people to specialize and not be able to do everything.