Divine Intervention: Helfors/Never Neverland, Roasted

Announcements about major changes in Haven & Hearth.
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ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by ChildhoodObesity »

Ejnekor wrote:
Kaios wrote: They are at least related with each other and I would be very surprised if all of their allies which includes AD did not know about what was taking place.
AD is a huge village and if bug abusers would tell people about the bug - SOMEONE would report that to devs. I know I would. Last world we did prevent wall jump before it happened after all. Wouldn't mind having another cape ;D
u realize the last divine intervention was caused by someone living in current AD XD? and then all of ur guys hid the entire time that geleor was also involved with it, YA NICE JOKE HAAH AD HIGH MORAL PLAYERS
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cvgff
Posts: 73
Joined: Thu Mar 15, 2012 6:03 am
Location: Inside a Mineshaft Fighting a troll

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by cvgff »

world 12? :D
World 3: Hermit
World 4: Hermit
World 5: Random village in the middle of a river
World 6: South side unicorn tribe
World 7: Ainran i think
World 8: New rain port - lawspeaker
World 9: Kool Kids club
World 10: New Nightvale, waterdeep
World 11: Leviathans wake, Neverland
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Ganhart
Posts: 255
Joined: Sat Dec 04, 2010 9:44 pm

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by Ganhart »

Sacraer wrote:I think people do not understand where is AD and where is NN
Why is your character is deleted then? :BIGTHONK:
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Sarge
Posts: 2059
Joined: Fri Oct 09, 2009 3:41 am

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by Sarge »

Granger wrote:
Sarge wrote:
Sarge wrote:If found guilty of cheating (of course they are) then my money goes on yet another underwhelming punishment issued.
Happy to be wrong. Rekt.
I see it differently, terminating the accounts (not only the characters) of everyone who ate this would IMHO be the method of choice.
I agree and thought about that too, but I'm not tech savvy enough to know if it can be done. From what I understand it can't as in you just create another account and use proxies. Not so?
factnfiction101 wrote:^I agree with this guy.
Ejnekor
Posts: 133
Joined: Thu Mar 11, 2010 4:41 pm

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by Ejnekor »

Ferinex wrote:A global, public, anonymized or pseudonymized high score table for key stats would help to detect these problems earlier as well as foster competition.
Won't agree. That thing is kind of key in battles - knowing how much HP someone has (a person without the rage specifically) can give enemy knowledge of how to kill that person instead of KO. I wouldn't want to die to a griefer who knows exactly how much he needs to hit me fore before ending my life :P
CrashM3
Posts: 24
Joined: Tue May 25, 2010 8:20 pm

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by CrashM3 »

jordancoles wrote:A section like this for bans would be nice
https://www.riseofagon.com/bans/
or the good old "banhammer.com" :D DF - goold old times!
venatorvenator wrote: I just found it funny that while almost everyone says they dislike village rules a German comes wanting more of it. Living up to the stereotype:)
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Ferinex
Posts: 1040
Joined: Sun May 31, 2009 9:05 am
Location: Miami

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by Ferinex »

Ejnekor wrote:
Ferinex wrote:A global, public, anonymized or pseudonymized high score table for key stats would help to detect these problems earlier as well as foster competition.
Won't agree. That thing is kind of key in battles - knowing how much HP someone has (a person without the rage specifically) can give enemy knowledge of how to kill that person instead of KO. I wouldn't want to die to a griefer who knows exactly how much he needs to hit me fore before ending my life :P
> anonymized or pseudonymized
> key stats

readin hard
i guess they never miss huh
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by iamahh »

that motherland has zero buffs, so may be a bless for the peasants
Ejnekor
Posts: 133
Joined: Thu Mar 11, 2010 4:41 pm

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by Ejnekor »

ChildhoodObesity wrote: u realize the last divine intervention was caused by someone living in current AD XD? and then all of ur guys hid the entire time that geleor was also involved with it, YA NICE JOKE HAAH AD HIGH MORAL PLAYERS
I also realise that same character is not an entire village and did something that others knew nothing about. Shitty bugabusers happened in HH too, remember *ahem* tree *ahem*.
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Ozzy123
Posts: 2483
Joined: Sat Feb 11, 2012 4:27 pm

Re: Divine Intervention: Helfors/Never Neverland, Roasted

Post by Ozzy123 »

Would be nice if you guys would look into AD/Leviatan's Lake anvils, I wouldn't be surprised if they abused that 1000 str to mine effectively on -8, find hiqh quality ore easier and make anvils for the entire alliance. These anvils should also probably get nuked.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..

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