Smoking meat (and fish)

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Asgaroth22
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Smoking meat (and fish)

Post by Asgaroth22 »

Smoking has been one of the most prevalent methods of preserving food since prehistory, it was easy to do, and let's be honest, almost anything smoked tastes great. We have roasting, spitroasting, why not smoking? More food options is always better. One fun idea is to make different types of wood used for smoking apply different bonuses (though after the recent spitroasting affair it may not be so tempting)
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shubla
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Re: Smoking meat (and fish)

Post by shubla »

Smoking takes a long time though!
Spoiling mechanics should be added before that..
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Re: Smoking meat (and fish)

Post by pppp »

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KitsuneG
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Re: Smoking meat (and fish)

Post by KitsuneG »

If they add this
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I almost die fill all the fish when they added drying.

P.S. Yeah, good idea - maybe smoking whole creature should be a thing.
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Asgaroth22
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Re: Smoking meat (and fish)

Post by Asgaroth22 »

KitsuneG wrote:Image
Hey, I do work on the wiki. Once or twice a year
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sabinati
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Re: Smoking meat (and fish)

Post by sabinati »

smoked/dried meats and sausages should be a way to bring game meat up into mid-high tier food, currently everything but pork is low-mid tier
loleznub
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Re: Smoking meat (and fish)

Post by loleznub »

sabinati wrote:smoked/dried meats and sausages should be a way to bring game meat up into mid-high tier food, currently everything but pork is low-mid tier
Agreed. I would like to see meat more relevant past kebabs. Could be considered the "cheese" equivalent for meats.
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jorb
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Re: Smoking meat (and fish)

Post by jorb »

Smoking would be fun, yeah.
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