i think if you change mine support radius color the % object health disappears until you relogin
also it seems Miner Alert may stop working if lose focus, i switched to inventory using custom key tab and Alert was behind inv, didn't play when it should, but when i clicked to focus it played the sound
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
Fixed first one, second one I can't recreate. Nothing in miner alert should care if the window itself has focus. Are you referencing the damaged support alert sound? If so, are you positive you were standing within 13 tiles of the damaged support?iamahh wrote:i think if you change mine support radius color the % object health disappears until you relogin
also it seems Miner Alert may stop working if lose focus, i switched to inventory using custom key tab and Alert was behind inv, didn't play when it should, but when i clicked to focus it played the sound
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Ardennes Hafen Client
i think so because the alarm started playing again were i was, but i'll test more in the future
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
I mean, I believe you, but from a coding perspective I don't see why having the window itself in focus would matter. All the logic should run regardless if miner alert itself is focused. If you can recreate, please let me know the steps and I'll be more than happy to fix it.iamahh wrote:i think so because the alarm started playing again were i was, but i'll test more in the future
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Irgat35
- Posts: 27
- Joined: Sat Mar 23, 2019 10:01 pm
Re: Ardennes Hafen Client
Ardennesss wrote:I mean, I believe you, but from a coding perspective I don't see why having the window itself in focus would matter. All the logic should run regardless if miner alert itself is focused. If you can recreate, please let me know the steps and I'll be more than happy to fix it.iamahh wrote:i think so because the alarm started playing again were i was, but i'll test more in the future
Hello Ardennes. Firstly I wanna say thank you to you because I really like your client. I was using it before without any problem. But nowadays I got some problems about it.
1.00.107.614bd25a
Windows 10 10.0 x64, 1.8.0_201 x86
NVIDIA Corporation (GeForce GTX 1070/PCIe/SSE2) - 4.6.0 NVIDIA 419.17
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at haven.MapFile.process(MapFile.java:257)
at haven.MapFile.update(MapFile.java:845)
at haven.LocalMiniMap.draw(LocalMiniMap.java:558)
at haven.Widget.draw(Widget.java:764)
at haven.Widget.draw(Widget.java:769)
at haven.Window.draw(Window.java:555)
at haven.Widget.draw(Widget.java:764)
at haven.Widget.draw(Widget.java:769)
at haven.GameUI.draw(GameUI.java:958)
at haven.Widget.draw(Widget.java:764)
at haven.Widget.draw(Widget.java:769)
at haven.RootWidget.draw(RootWidget.java:74)
at haven.UI.draw(UI.java:156)
at haven.HavenPanel.rootdraw(HavenPanel.java:363)
at haven.HavenPanel.run(HavenPanel.java:630)
at java.lang.Thread.run(Unknown Source)
These are my errors. I KO twice because of these errors. Can you give any advice about them?
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WitchKiller
- Posts: 42
- Joined: Fri Aug 28, 2015 4:40 am
Re: Ardennes Hafen Client
Not sure what's going on but had 2 freezes today I haven't gotten before, both happened while I was using the farmer script but not sure if it's related or not. Screen freezes frame there's no audio happening in the background like things are actually running/friends say I'm still online, and RAM usage spikes to 50-60% until I terminate process.
Also request for feature: Colored ghostpipes/poppycaps if they have forageables to pick. Have a huge farm of these planted and it's a pain to right click 100s of these things to check for which got hit by decay ticks.
Also request for feature: Colored ghostpipes/poppycaps if they have forageables to pick. Have a huge farm of these planted and it's a pain to right click 100s of these things to check for which got hit by decay ticks.
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
You're using a version 32 versions behind, memory leaks have been found and fixed since then. Would recommend updating and you shouldn't see these anymore.Irgat35 wrote:Ardennesss wrote:I mean, I believe you, but from a coding perspective I don't see why having the window itself in focus would matter. All the logic should run regardless if miner alert itself is focused. If you can recreate, please let me know the steps and I'll be more than happy to fix it.iamahh wrote:i think so because the alarm started playing again were i was, but i'll test more in the future
Hello Ardennes. Firstly I wanna say thank you to you because I really like your client. I was using it before without any problem. But nowadays I got some problems about it.
1.00.107.614bd25a
These are my errors. I KO twice because of these errors. Can you give any advice about them?
I tried to add some pathfinding retries to the Farmer barreling step and for some reason the implementation didn't go over smoothly, I rolled it back until I get time to figure out why.WitchKiller wrote: Not sure what's going on but had 2 freezes today I haven't gotten before, both happened while I was using the farmer script but not sure if it's related or not. Screen freezes frame there's no audio happening in the background like things are actually running/friends say I'm still online, and RAM usage spikes to 50-60% until I terminate process.
Also request for feature: Colored ghostpipes/poppycaps if they have forageables to pick. Have a huge farm of these planted and it's a pain to right click 100s of these things to check for which got hit by decay ticks.
I'd have to see if the internal stage of ghostpipes/poppycaps change if it has items it can pick, it might not.
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Ardennes Hafen Client
the close gate feature would be cool with a unique keybind option
btw anyone having trouble draging button to Fkey toolbar ? trying to add mine support there, it's vertical on the left side
btw anyone having trouble draging button to Fkey toolbar ? trying to add mine support there, it's vertical on the left side
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
Sure, can do. I'll work that into an update in a day or two.iamahh wrote:the close gate feature would be cool with a unique keybind option
btw anyone having trouble draging button to Fkey toolbar ? trying to add mine support there, it's vertical on the left side
Edit: The toggle mine supports button under toggles is Loftar's, and it can't be placed on a hotkey in Default client either. Dunno why.
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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Ardennes Hafen Client
Farmer suggestion, sorry if it's been suggested: make the crops list checkboxes, so we can select any combo of crops to farm in one go. or maybe just add a "all crops" option. probably stockpiling and barreling and stuff won't work but it would be convenient for quickly replanting a mixed field at least
i guess they never miss huh