I absolutely loathe fast travel, that's no surprise to anyone who's read any of my posts.
But since we live in a world where it exists, and Knarr's with their docks exist, perhaps it's time for this to exist.
Carriage houses can accommodate up to two wagons and serve as a Knarr Dock for wagons. While out in the world you would be able, at the cost of travel weariness, teleport back to your carriage house.
-
Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Carriage House
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
-
terechgracz
- Posts: 914
- Joined: Wed Feb 07, 2018 5:06 pm
Re: Carriage House
If it costs travel weariness like roads im ok with it.
-
vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Carriage House
Would certainly make wagons much more useful. Carts powercreeped them hard when gaining ability to follow Hearthling when travelling. Of course wagon has more than three times the capacity of a cart but fast travel is so convinient in case you need to leave the computer or remember you need to do something in base.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)






