-
Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
-
Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Sea trails - buoy's
Any chance we could avoid making this turn into 'road trail bullshit everywhere' like happened in W11?jorb wrote:That could be fun.
Could we ensure they aren't fast travelable?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
-
Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Sea trails - buoy's
What would be so bad about them being fast travelable?Lunarius_Haberdash wrote:Any chance we could avoid making this turn into 'road trail bullshit everywhere' like happened in W11?jorb wrote:That could be fun.
Could we ensure they aren't fast travelable?
❤Haven's most kawaii retarded ethot karen❤


-
Mario_Demorez
- Posts: 599
- Joined: Sun Jan 11, 2015 9:32 pm
Re: Sea trails - buoy's
He has this weird fetish about forcing fast travel out of the game so more than half the server quits. Maybe to better his chances in the game?
-
Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Sea trails - buoy's
I mean, some people think fast travel isn't atmospheric enough.. but as the world starts getting emptier, it becomes almost a necessity for people who don't want to play alone.Mario_Demorez wrote:He has this weird fetish about forcing fast travel out of the game so more than half the server quits. Maybe to better his chances in the game?
❤Haven's most kawaii retarded ethot karen❤


-
Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
-
Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: Sea trails - buoy's
I think this post and the lighthouse one should be merged their both variants of the same functional idea
jorb wrote:Stop shitposting.
-
Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Sea trails - buoy's
Communities can congregate, world travel can ensure, hermits can escape to the far reaches of the hearthlands where decaying gods rest, and those interested in living in peace can ignore the teeming masses slaughtering each other for entertainment.Ants wrote:I mean, some people think fast travel isn't atmospheric enough.. but as the world starts getting emptier, it becomes almost a necessity for people who don't want to play alone.Mario_Demorez wrote:He has this weird fetish about forcing fast travel out of the game so more than half the server quits. Maybe to better his chances in the game?
Considering this is a game with no victory conditions Mario, what 'chances' are you referring to? There is no end game, it's all about persistence.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.