@loftar, Please fix autodrink

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Vassteel
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@loftar, Please fix autodrink

Post by Vassteel »

Just a humble request due to the recent changes to drinks now having an energy value to change auto drink so it works on all beverages.
jorb wrote:Stop shitposting.
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Archiplex
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Autodrink for non-water liquids

Post by Archiplex »

Autodrinking is a vanilla feature that functions as long as a drinking vessel is on your hotbar, but only works for water.

Non-water drinks restore stamina in a more energy-efficient method as of some patch some time ago, but the game won't autodrink from waterskins that have those drinks.

It would be much more convenient if they did, so you don't need to constantly stop, drink until 100% (and manually stop, since otherwise you keep drinking).

Last suggested in May, but I made a new thread since that one was vague and had zero responses.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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pawnchito
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Re: Autodrink for non-water liquids

Post by pawnchito »

Yeah what you describe is friggin nice sounding. I bet the nifty ui makers have this and all the nice anemities. We newbies have to "rub spruce together" or something.
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MagicManICT
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Re: @loftar, Please fix autodrink

Post by MagicManICT »

Archiplex wrote:that one was vague
A decent reason for a new thread, but if you go through the trouble of searching, we'd prefer that you append what the other person suggested with your thoughts.
and had zero responses.
Not a good reason for duplicating a thread.

off topic posts removed.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
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Re: @loftar, Please fix autodrink

Post by jorb »

Will consider.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Enjoyment_2
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Re: @loftar, Please fix autodrink

Post by Enjoyment_2 »

jorb wrote:Will consider.
you already said that (and it was already stated as answer to Arxiplex in (sadly) hel'ed post)

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