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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Tree Log Stockpile
Even if it was a 3x2 sized pile we'd all still be happy.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Tree Log Stockpile
Should've guessed. It would be handy even if the log-pile was a construct able to get around wheelbarrow 70 logs at once
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Tree Log Stockpile
Having a bunch of wagons for storage is ugly...and kinda weird. Plus the mats are heavy for just a stockpile. I'd love it if the 'stockpile' was a constructable that you could store logs in with like the storage shed. But lots of blocks for storage. You could see the quality in the UI.
Anywhos that would be my ideal situation
Anywhos that would be my ideal situation
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Vassteel
- Posts: 718
- Joined: Thu Aug 15, 2013 12:38 pm
Re: Tree Log Stockpile
i do kinda agree that we do need a new building / structure that stores logs.
but im not holdin y breath, the devs haven't added a new function structure in years. not counting the seamarker or archery towers
but im not holdin y breath, the devs haven't added a new function structure in years. not counting the seamarker or archery towers
jorb wrote:Stop shitposting.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Tree Log Stockpile
It could be so simple: some blocks inserted into the earth to stop the logs from rolling (basically what's drawn around a building sign, minus the sign) and some boards perpendicular to the logs on the ground so we have a reasonable click target when the thing is empty. Then let us right-click a lifted log onto it to insert, RMB a log in it to lift that one out (like the bags in a cart work) but render the logs identical to how they would be on the ground (to take away the guesswork) and taking out one from below makes the rest in the pile shift to fill the gap.
Shouldn't be hard to implement and would make many players very happy.
Shouldn't be hard to implement and would make many players very happy.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Tree Log Stockpile
Some derail dev bashing split into HEL. Stop that shit.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Uriel
- Posts: 781
- Joined: Fri May 28, 2010 5:00 pm
Re: Tree Log Stockpile
Devs, please make it happen.uncleseano wrote:Even if it was a 3x2 sized pile we'd all still be happy.
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twincannon
- Posts: 83
- Joined: Wed Feb 15, 2012 8:33 pm
Re: Tree Log Stockpile
yes please
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