So, just to make it clear. Is there a chance, that "bigger thing" is just not Haven and Hearth? That would explain a lotjorb wrote:Missed including it. Still true. Updated OP.Enjoyment_2 wrote:Funny note:
2 previous patches had "small patch, working on bigger" line in the end, but this one is missing that, so...
Did you just stopped working on that "bigger thing", or is this patch a bigger thing itself?)
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Enjoyment_2
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Re: Game Development: Perry Flotsam
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dageir
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jorb
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Re: Game Development: Perry Flotsam
...? Like what? There are no other projects.Enjoyment_2 wrote:So, just to make it clear. Is there a chance, that "bigger thing" is just not Haven and Hearth? That would explain a lot
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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azrid
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Re: Game Development: Perry Flotsam
Like you announcing becoming a full time streamer and quitting Haven.


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loskierek
- Posts: 691
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Re: Game Development: Perry Flotsam
azrid wrote:Like you announcing becoming a full time streamer and quitting Haven.
either of those sound more entertaining than w11dageir wrote:Yes, probably Salem 2, great bugaloo.
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Nightdawg
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Re: Game Development: Perry Flotsam
hurr durr it's not a bug, but we called it a bug 2 years ago and fixed it, but it's not a bug when they use it nowjorb wrote: Key Fixes
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- Palisades should no longer cascade if smashed by hand, fixing a number of problems we've had recently with wall cascades used to break into bases.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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hekke
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Re: Game Development: Perry Flotsam
Pathetic, every world the same group abuse bugs and devs don't care about it. GG
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jorb
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Re: Game Development: Perry Flotsam
We have since reverted the change, though.Nightdawg wrote:hurr durr it's not a bug, but we called it a bug 2 years ago and fixed it, but it's not a bug when they use it nowjorb wrote: Key Fixes
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- Palisades should no longer cascade if smashed by hand, fixing a number of problems we've had recently with wall cascades used to break into bases.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Perry Flotsam
When? I literally hand bashed my palisade 2 days ago because I misplaced a corner, and nothing cascaded?jorb wrote:We have since reverted the change, though.Nightdawg wrote:hurr durr it's not a bug, but we called it a bug 2 years ago and fixed it, but it's not a bug when they use it nowjorb wrote: Key Fixes
-----------------------
- Palisades should no longer cascade if smashed by hand, fixing a number of problems we've had recently with wall cascades used to break into bases.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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shubla
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Re: Game Development: Perry Flotsam
I hand bashed my pali feew weeks ago maybe and it cascaded nearly completely.Nightdawg wrote:
When? I literally hand bashed my palisade 2 days ago because I misplaced a corner, and nothing cascaded?

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