Game Development: Perry Flotsam

Announcements about major changes in Haven & Hearth.
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Enjoyment_2
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Re: Game Development: Perry Flotsam

Post by Enjoyment_2 »

jorb wrote:
Enjoyment_2 wrote:Funny note:
2 previous patches had "small patch, working on bigger" line in the end, but this one is missing that, so...
Did you just stopped working on that "bigger thing", or is this patch a bigger thing itself?)
Missed including it. Still true. Updated OP.
So, just to make it clear. Is there a chance, that "bigger thing" is just not Haven and Hearth? That would explain a lot
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dageir
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Re: Game Development: Perry Flotsam

Post by dageir »

Yes, probably Salem 2, great bugaloo.
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jorb
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Re: Game Development: Perry Flotsam

Post by jorb »

Enjoyment_2 wrote:So, just to make it clear. Is there a chance, that "bigger thing" is just not Haven and Hearth? That would explain a lot
...? Like what? There are no other projects.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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azrid
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Re: Game Development: Perry Flotsam

Post by azrid »

Like you announcing becoming a full time streamer and quitting Haven.
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loskierek
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Re: Game Development: Perry Flotsam

Post by loskierek »

azrid wrote:Like you announcing becoming a full time streamer and quitting Haven.
dageir wrote:Yes, probably Salem 2, great bugaloo.
either of those sound more entertaining than w11 :D
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Nightdawg
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Re: Game Development: Perry Flotsam

Post by Nightdawg »

jorb wrote: Key Fixes
-----------------------
  • Palisades should no longer cascade if smashed by hand, fixing a number of problems we've had recently with wall cascades used to break into bases.
hurr durr it's not a bug, but we called it a bug 2 years ago and fixed it, but it's not a bug when they use it now
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
hekke
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Re: Game Development: Perry Flotsam

Post by hekke »

Pathetic, every world the same group abuse bugs and devs don't care about it. GG
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jorb
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Re: Game Development: Perry Flotsam

Post by jorb »

Nightdawg wrote:
jorb wrote: Key Fixes
-----------------------
  • Palisades should no longer cascade if smashed by hand, fixing a number of problems we've had recently with wall cascades used to break into bases.
hurr durr it's not a bug, but we called it a bug 2 years ago and fixed it, but it's not a bug when they use it now
We have since reverted the change, though.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Nightdawg
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Re: Game Development: Perry Flotsam

Post by Nightdawg »

jorb wrote:
Nightdawg wrote:
jorb wrote: Key Fixes
-----------------------
  • Palisades should no longer cascade if smashed by hand, fixing a number of problems we've had recently with wall cascades used to break into bases.
hurr durr it's not a bug, but we called it a bug 2 years ago and fixed it, but it's not a bug when they use it now
We have since reverted the change, though.
When? I literally hand bashed my palisade 2 days ago because I misplaced a corner, and nothing cascaded?
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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shubla
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Re: Game Development: Perry Flotsam

Post by shubla »

Nightdawg wrote:
When? I literally hand bashed my palisade 2 days ago because I misplaced a corner, and nothing cascaded?
I hand bashed my pali feew weeks ago maybe and it cascaded nearly completely.
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