It would be cool if we could make totem poles out of logs
Carve up the log like you would with a dugout canoe and then use rope on them to "raise" the pole
The poles could use variable wood colour and perhaps we could use pigments on them for slightly randomized results?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
This is a game set in pre-medieval Northern/eastern Europe.
Next thing you are going to ask would be potatoes..
But muh realism
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
It would be cool if we could use a paint sketch on animal skeletons and have it be like a "guide" for carving their skulls, like maybe each log has 3 slots and when you carve a totem poll you get a GUI to place 3 paint sketches with these learned skulls on them inside and then begin the crafting process from there. This could also be a fun thing to make statues from boulders with.
+1 ... we have the totem hat now so it would be an opportunity to wear it as we light a fire and dance around the totem pole ...
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked. Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
This is a game set in pre-medieval Northern/eastern Europe.
Next thing you are going to ask would be potatoes..
lmao
lool get rekt
So yeah add totems please
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.