Kaios wrote:What you guys fail to understand is that crossroads don't just bring a convenient system of travel they also bring a whole host of other issues that need to be resolved or balanced in some way. Crossroads were not only used for inter-village travel but intra-village travel as well. If you think siege is already difficult, how about when you get a 20+ wall base on level 9 with no gates that can be teleported in and out of?
Oh, so it will change exactly nothing with regard to raiding?
DUDE there are A LOT of easier ways to make a technically raidable but realistically unraidable base.
I can pretty confidently say I raided more people in the latter half of world 10 than anybody else. I'm one of the few autists that actually genuinely does enjoy raiding.
Not the griefing aspect, the finding holes in security and exploiting them aspect. I would much rather there be no raiding than no fast travel.
Also, just a head up since I know you're bad at this game, it having no gates would make it A LOT easier to raid.